Casting Buffs On Specific Unit in Stack Using Exisiting GUI

I was playing 1.1 today and thought of a way to cast on specific units without adding new GUI features.

 

Currently if you are casting a buff spell like "mobility" you cast it on a stack and the leader of the stack receives the buff.

 

If I select "cast mobility" a casting wand pointer appears. With the current build I can go to the tree on the left hand side of the screen actually drill down and select a unit. It actually selects the unit on the map. The wand doesn't dissappear.

 

It seems to me like you just need an if statement in the mouse click handler. If in "casting mode" cast the spell on that target instead of selecting it. No changes necessary to the GUI. It already is 95% there.

 

Its a little clunky but its a simple interim solution.

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https://photos-1.dropbox.com/i/l/Iks46PV4-9JQaqR0f731ySZJbNSk-i-5sI-6wIc2vrE/17459978/1294117200/feca2a1

Hmm this is a test of my drop box

 

To be honest i think of ramming my head against the wall over this issue.

EDIT: TEST FAILED< will be right back

lets try this one

https://www.dropbox.com/photoshow/Elemental%20stuff/over%20here.bmp#gallery:0

 

 

 

i can see it when i edit the message sigh

o there it's working now - odd.

ANYWAYS. 

The point is, when you go to select a unit by clicking on them, I just don't understand why you can't click on them with the casting wand to target them with a spell. That would be the obvious method and little things like this should have been sorted out before a beta started.

instead of clicking on the familiar i have to move him out of party, cast arcane weapon on him and do this to everybody, moving them to individual squares since i can't move people out of party one at a time since movement points get eaten up when you move  them back into party.

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Apparently i need to click on the gallery link then come back to the message to get the picture in the browser's temp memory....