Unitstat CounterAttackModifier

<UnitStatType InternalName="UnitStat_CounterattackMultiplier"> <DisplayName>Vengeance</DisplayName> <DisplayNameShort>VNG</DisplayNameShort> <Description>Unit deals extra damage upon successful counterattack.</Description> <Icon>Piercing_Stat_Icon.png</Icon> <Hidden>1</Hidden> <DefaultValue>1.0</DefaultValue> <AffectPerLevelUpPoint>0.0</AffectPerLevelUpPoint> <Upgradeable>0</Upgradeable> </UnitStatType>

 

Does this work? And could the devs please please please enable it for weapons?

2,201 views 3 replies
Reply #1 Top

It does work. I'm not sure what you mean "enable it for weapons". You can already place the modifier on weapons.

Reply #2 Top

There are already a few mods which use this tag in fact.

Reply #3 Top

Well in that case I feel like a stupid ho. It wasn't used on anything in the files, so I assumed it wouldn't work and wasn't in use. Awesome. 

Clarification, does it double the base attack and compare against armor for damage calculation, or does it only double attack after it's been adjusted by armor and converted to damage? 

The one would be very useful (could drop the stats on certain weapons significantly) the other, not so much.