Unitstat CounterAttackModifier
<UnitStatType InternalName="UnitStat_CounterattackMultiplier"> <DisplayName>Vengeance</DisplayName> <DisplayNameShort>VNG</DisplayNameShort> <Description>Unit deals extra damage upon successful counterattack.</Description> <Icon>Piercing_Stat_Icon.png</Icon> <Hidden>1</Hidden> <DefaultValue>1.0</DefaultValue> <AffectPerLevelUpPoint>0.0</AffectPerLevelUpPoint> <Upgradeable>0</Upgradeable> </UnitStatType>
Does this work? And could the devs please please please enable it for weapons?