Accelerated Start

I was thinking about this yesterday during some testing I'm doing...

BTW, thank you Stardock for starting people out with 5 Materials in 1.1.  This is very helpful!

For players that wish things to get rolling a little faster, an 'accelerated start' might be nice.  The way I'm thinking of implementing it is to edit the Beacon Of Hope (or Empire Equivalent) so that it provides 1 Tech and 1 Arcane point per season, and perhaps summons a Peasant as well.

Since you are only allowed one of these, it's the easiest/fastest way to accomplish this.  This is by no means the only way to implement an accelerated start, however.  Plus, you'd have to keep dragging the file into/out of the Mod folder depending on if you wanted an accelerated start or not...

Do you think an Accelerated Start is a good idea?  What would you suggest be the ingame effect of choosing Accelerated Start?

 

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