[TA] Influence and Planetary Invasion
I tried a game as the Kryn (love the faction btw. I choose technologists so instead of religion, I pretend i'm spreading technology worship). Anyway, I have had lots of problems with influence.
Map Size: Immense
Difficulty: Crippling
1. A minor race is within my ZoC. I built an influence starbase and upgraded it to flip them. I eventually sent spies in and they reported I had 9999% the minor's influence. Does this mean that you cannot flip minor factions?
2. Does an influence starbase do anything without any additional modules installed (ie. i hit construct, does the starbase do anything from that point on without more modules installed).
3. Does the influence of a starbase increase or is it constant? In other words, if i plot down an influence base adjacent to a enemy world, will my influence ratio on that world steadily increase or is it a 1 time boost? In my last game before I was defeated, I built a starbase and upgraded by +25% influence next to an acreanan (sp?) world. There was a big gain of influence ratio but it never moved after that point. The world was only class V and had no influence boosting buildings what so ever.
4. The planetary invasion tech has an absurdly high TP cost. Correct me if i'm wrong but there is no way to perform any sort of war effort without the troop modules right? This leaves me to attempt to flip planets in times of war (which is daunting unto itself).
I chose the following additional bonuses for the kryn:
+30 econ
+30 influence.
Should I have chosen +tech instead of influence?
I have class so it might be a while before I can reply to this. Thanks in advance,
Jec