Tactical Combat - First Strike Ability

I apologize if this idea has already been expressed. I recommend considering the following:

  • Modify tactical combat to allow defender to counter-strike before dying. Current tactical combat can be easy if one focuses on gaining the first killing blow without worrying about the counter stroke.
  • Add ability called "First Strike"
    • Based on Magic: The Gathering, grant Soverigns, heroes, and some unit types (hint: mounted), the ability to strike without a counter-attack. This would expand versatility and give mounted units an advantage beyond just movement.
    • Normal units, even when attacking first, would now have to worry about the counter-strike before their opponent dies.

I think this would be valuable to increasing tactical combat complexity and enjoyment. I love Magic: The Gathering (and the potential of Elemental) and think this would go a long way to bringing the depth of that card came into the visual representation of Elemental tactical combat.

Just and idea. Thanks for listening.

1,623 views 4 replies
Reply #1 Top

I like your user name a whole lot. I would follow you into the blight :)

Reply #2 Top

Abilities *will* be in the game eventually. Along with, probably, many engine changes to allow for cool effects like this one.

Reply #3 Top

Quoting xStarfirex, reply 1
I like your user name a whole lot. I would follow you into the blight

"I may be a king without a land. But I am still a king!"

I'm anxiously awaiting the final book...Elemental will fill the time until then. :D

Quoting Werewindlefr, reply 2
Abilities *will* be in the game eventually. Along with, probably, many engine changes to allow for cool effects like this one.

Thanks. So much potential with the game map and tactical combat... it will be interesting to see where Stardock takes this!

Reply #4 Top

Tell me about it. Although I can't see how they are going to fit everything into just one more book... seems like far too little space to tie everything up but hey we shall see.