Stereoscopic 3D Gaming: Do you want it?
With the Nintendo 3DS set to unleash glassess-free Stereoscopic 3D Gaming to the masses in March, and high profile games like Crysis 2, Gran Turismo 5 and Call of Duty: Black Ops all containing the option for Stereoscopic 3D, stereoscopic gaming is set to be the next "Lens Flaire".
Recently, Toshiba annouced that they're set to release a glasses-free stereoscopic 3D television that is viewable from any angle. This development removes the largest hurdles many have with the adoption of stereoscopic 3D at home; the requirement for everyone to wear glasses and the limited range of vision. The last hurdle remaining is still the biggest; the head-ache-inducing effect that stereoscopic has on a portion of the population.
I can't say I've ever seen a thread or heard a discussion about gamers demanding stereoscopic visuals for their games. In fact, from my observations, the only real voice being heard on the issue are Publishers and Developers who believe stereoscopic visuals are what the market is clamoring for. Ubisoft is so confident of the adoption rate of stereoscopic visuals, they've claimed that everyone will have a 3D TV in their home by 2013 and are preparing for that level of demand.
Now, when I saw Avatar - which was my first '3D' movie - I was simply flawed; the visual presentation was simply out of this world (see what I did there?). The plot was cliche, and popullated by one-dimensional characters, however the world presented by the Stereoscopic 3D Film was unlike anything I'd ever seen before - the Stereoscopic effect enhanced the world of Pandora. Needless to say I, and many others, were impressed. It was a gimmick, sure, but it worked wonders. Unfortunately, it also burnt the tech; it's not as awe-inspiring on subsequent viewings, and frankly Avatar as a film lacks depth. The next film I saw in 3D was Clash of the Titans, which represented exactly what I expected Hollywood to do with this technology; nothing. They tacked it on to a big-budget, brainless remake and hoped it would sky-rocket the profit-ratio.
I'm interested to see what the gaming industry does with this tech, however with companies like Ubisoft and Activision Blizzard on the bandwagon, I'm expecting a repeat of the Hollywood-method. It seems with the financial success of Avatar, the current highest grossing film of all time and the tent-pole Stereoscopic 3D Film, everyone wants a piece of the profit-pie. I'm curious; do gamers want stereoscopic games? Do they even want stereoscopic television?