The Kushana Initiative - Play By Council
Welcome to The Kushana Initiative, a play-by-council game. As I play, I'll be posting regular reports and leaving the direction of the game up to those who have chosen to join the council. The planning topic for all discussion leading up to this game and continuing out-of-character discussion can be found here: Play by committee? (Kushana Initiative Planning and Discussion)
Of particular interest is the post detailing the back story for the whole game: Back Story
A summary of gameplay:
- Regular council sessions to take place every game quarter. I'll be posting each quarterly report and any pertinent information, including the UP vote every year, at which time the council will decide the course of action. Essentially, I'll be playing in 12 turn blocks and coming back for direction.
- Between sessions councilors are free to request additional info and entertain any discussion. This includes calling votes and modifying directions.
- The council is comprised of those who took part in the planning discussion. Others may request to join the council, but please read the background material and post a request before joining in. Requests to join should be posted in the planning and discussion thread linked above.
- This topic is for quarterly reports and in-character discussion only. Off topic and out-of-character discussion should be posted in the planning and discussion thread.
The Current Council:
- qrtxian
- NikolaiOmega
- noctilucus
- Talonschild
Inactive Councilors
- LordCarlos
- TMS2224
- -__- (May be addressed as SarcFa)
- Mambaman
Rules of Voting:
1) The ballot should list the issues and have a place for councilors to sign either FOR or AGAINST a measure. (the council or balloteer can decide the exact terms)
2) Councilors should copy the ballot from the last person who voted and add their signatures. No need to rewrite the ballot and no chance for it to be changed in transcription.
3) Make your arguments in a separate space. Don't break up the ballot with comments after each item.
4) Once a vote is cast, it is cast. No changing votes or editing the ballot. Listen to arguments before voting and consider your decisions wisely.
5) To get an issue on the ballot, it should be proposed and seconded. The exact wording/nature of the issue should then be established.
6) Amendments/Addenda - I see these as separate sub-issues. Maybe list them under the main issue and vote separately?
Galaxy Conditions:
Our Competition:
A good mix of opponents. I purposely left out the Terrans and Altarians. Not only am I kinda sick of them, but they would mess up the story. I see the Tolmekians as more neutral, so theres 3 good, 3 evil, and 2 other neutrals. Also note the difficulty - the AI has a 20% economics bonus. Not only that, but I customized each opponent and made sensible ability and politics choices rather than let the computer randomize it. I expect some stiff competition.
Custom Race - The Kushana Initiative:
You'll see that I swapped the PQ bonus for 20% morale. Given the conditions, I want our people happy and making us money! I also did my best to spice up the ships, but that's pretty much it.
That should be it for the start. Now to get into it!




Good to see you again, councilors. There have be a number of important developments since the last session. Foremost amongst them is the return of representative government to the people of the Initiative. We've had our first elections and I'm happy to report that we retain control of the government despite mediocre approval levels. Beyond that we claimed two more planets, contacted two more races, launched a freighter, found and claimed another galactic resource, and opened the Restaurant of Eternity.



Ah . . . it is a pleasure to address the council again, especially with such good news. Our economy has exploded under the new republic, generating unprecedented tax revenues. With high positive cash flow and a healthy treasury, I believe our days of economic worry are gone. That doesn't even account for our outbound freighter or any future interstellar commerce. What's more, the Galactic Bazaar will be open for business in a couple weeks. We're already booked to capacity for the foreseeable future, guaranteeing us a premium return in our transactions.






Colonization and development are proceeding on schedule and according to plan. As the commander mentioned, next quarter we will lay claim to the last two habitable planets in our core systems. The commander didn't mention, however, that we have a second Sooner class colony ship ready to depart. Sauron just launched its first ship into orbit. That means we have two Sooners ready to begin the journey northward. We may yet snatch a few worlds from the Thalans before this is done.



We now have a wealth of information at our disposal. We have a high level of intel on the Thalans, a medium level on the Drath, and a low level on the Gnolams. Our four active agents are currently working to increase our penetration into the Drath governemt. After we gain access to their planetary networks, resources will be transferred to the Korx and Yor.



















