The Kushana Initiative - Play By Council
Welcome to The Kushana Initiative, a play-by-council game. As I play, I'll be posting regular reports and leaving the direction of the game up to those who have chosen to join the council. The planning topic for all discussion leading up to this game and continuing out-of-character discussion can be found here: Play by committee? (Kushana Initiative Planning and Discussion)
Of particular interest is the post detailing the back story for the whole game: Back Story
A summary of gameplay:
- Regular council sessions to take place every game quarter. I'll be posting each quarterly report and any pertinent information, including the UP vote every year, at which time the council will decide the course of action. Essentially, I'll be playing in 12 turn blocks and coming back for direction.
- Between sessions councilors are free to request additional info and entertain any discussion. This includes calling votes and modifying directions.
- The council is comprised of those who took part in the planning discussion. Others may request to join the council, but please read the background material and post a request before joining in. Requests to join should be posted in the planning and discussion thread linked above.
- This topic is for quarterly reports and in-character discussion only. Off topic and out-of-character discussion should be posted in the planning and discussion thread.
The Current Council:
- qrtxian
- NikolaiOmega
- noctilucus
- Talonschild
Inactive Councilors
- LordCarlos
- TMS2224
- -__- (May be addressed as SarcFa)
- Mambaman
Rules of Voting:
1) The ballot should list the issues and have a place for councilors to sign either FOR or AGAINST a measure. (the council or balloteer can decide the exact terms)
2) Councilors should copy the ballot from the last person who voted and add their signatures. No need to rewrite the ballot and no chance for it to be changed in transcription.
3) Make your arguments in a separate space. Don't break up the ballot with comments after each item.
4) Once a vote is cast, it is cast. No changing votes or editing the ballot. Listen to arguments before voting and consider your decisions wisely.
5) To get an issue on the ballot, it should be proposed and seconded. The exact wording/nature of the issue should then be established.
6) Amendments/Addenda - I see these as separate sub-issues. Maybe list them under the main issue and vote separately?
Galaxy Conditions:
Our Competition:
A good mix of opponents. I purposely left out the Terrans and Altarians. Not only am I kinda sick of them, but they would mess up the story. I see the Tolmekians as more neutral, so theres 3 good, 3 evil, and 2 other neutrals. Also note the difficulty - the AI has a 20% economics bonus. Not only that, but I customized each opponent and made sensible ability and politics choices rather than let the computer randomize it. I expect some stiff competition.
Custom Race - The Kushana Initiative:
You'll see that I swapped the PQ bonus for 20% morale. Given the conditions, I want our people happy and making us money! I also did my best to spice up the ships, but that's pretty much it.
That should be it for the start. Now to get into it!



Input data . . .
It is with a sense of pride that I bring you this quarter's report, councilors. Pride in our accomplishments and what the Initiative has become. Over the past twelve weeks Initiative colony ships have expanded our holdings by a full fifty percent, bringing the number of planets under our control from twenty-four to thirty six. With these acquisitions, the expansion phase of the Initiative is well and truly finished. There remain only two unclaimed planets known to us. One will be ours within the week. The other is distant enough to warrant only slim hope that we may reach it in time. There are very likely to be other unclaimed worlds, but the chances of our finding and laying claim to them are rapidly fading.














Apologies for my absence from the last session, councilors. I was called away on matters of a sensitive nature. 










I'll get right to the details. Though we've been able to use the economic boom to speed development in some areas, the focus on research has slowed development across the board. Add to that the fact that a third of our colonies suffer weak production due to their extreme environments, and it's a wonder we accomplish anything at all. That said, we have made steady progress. A number of our smaller economic planets have reached full development and shifted focus to research. Our larger planets that have reached full development have either constructed Weather Control Zeniths or are working on them presently. With a return to normal funding levels, we'll see a corresponding spike in production levels.




Greetings councilors. I just wanted to provide a quick update on our starbase operations. The suggested names have been taken down and already two of them have been applied.


















