ArisianOne

[Idea] Spend essence to create city (avoids city-spam, fits game-lore)

[Idea] Spend essence to create city (avoids city-spam, fits game-lore)

Currently, it seems that any random peasant with the right backpack can go and start a new settlement anywhere he or she wants.  I thought the whole point was that you needed a channeler to bring life (or death) to the wasteland so that civilization could grow?  The current model not only leads to city-spam, it makes the sovereign redundant.

 

In some of the earlier beta builds, the player needed to spend essence to found cities outside of their current influence, but still needed a "settler" unit.  What if, rather than "settler" units, new cities were created by a spell?  It would need to be available from the start, and would cost essence rather than mana (and possibly only be available to the sovereign, rather than any spellcaster).  The spell would be something like "Imbue Land," and for fluff purposes would basically be a way of bringing life to the wasteland, allowing living things to grow.  The life would slowly spread out from the source point, and people from the wastes would come to live there.  From a game mechanics standpoint, things would function basically the same way they do now, but cities would be created by magic rather than by an easily trainable unit.

24,824 views 28 replies
Reply #26 Top

Quoting Gwenio1, reply 25



The global mana pool will the the sovereign's power (aquired from the shards), everyone else only gets to use it be cause the ruler is sharing with them.


That's exactly the part I don't like.  I wouldn't see it as the "sovereign sharing it with them."  It'd just be "everyone has magic now."  It ruins the concept for me entirely. It makes imbue champion rather worthless.  I don't like it at all.  It undermines and go against one of the core (and unique) concepts of the game.  I see it as a wild leap away from what they were trying to do with the game to begin with.

Reply #27 Top

Per the intro ALL magic is locked in the shards. Channellers can draw it out. They can then give it to others to help acheive the sovereigns goal.

Reply #28 Top

IE:  Imbue champion.  That whole "draw it out and share it with the kingdom as a whole" is just kind of lame.  Sorry, I don't like the idea of global mana.  Explaining the same concept using different words isn't going to make me like the concept.  I hope they change their mind and don't do it.  I like it how it is now.