Bring on the Content Mods!
As much as I love the total conversion mods (kudos to the guys doing Dragonlance), bug fix mods, and mechanic-changing mods, I would love to see more pure content mods.
What do I mean by this? Well, I want to see more stuff that is purely cosmetic and aggregate. So as soon as the full modding download network is enabled in Elemental I would love to see long lists of assets that simply add to the game without changing any game-mechanics or imbalancing anything.
For example, some of you may be familiar with Martigens Monster Mod for Oblivion and Giants for Morrowind. All this mod really did was add a metric ton of monsters to the game world (it also tweaked some behavior as well, but that's beside the point). The wilderness was 10x more fun to explore because of all the critters you could run into.
In my wildest dream I envision being able to finish a game, log into the modding download list and say, "ooo, someone just uploaded 10 new monsters, 3 new quests, and 7 new resource nodes". I could then download all of them and they would automatically, randomly spawn in all of my new games.
So, I'd just like to put in my personal request to the talented modders out there to give us more monsters, more races, more quests, more clothing, more resources and just more STUFF, to flesh out our games. It doesn't have to change any mechanics, it doesn't have to imbalance anything, it just makes our games a little more exciting each time we play.




