[Solved] Planet Texturing

I used the SoaSE Max script to get the planet and UVs into XSI from 3DS Max. Copied the planet and made a new material set for the moon texture. Bingo Bango, I have binary planets.
Why the hell are my UV lines so pronounced and the cloud texture seems off now. Even with no clouds I can still really see the UV boundary lines.
Please help and I will get on some really awesome planets for the community.