It is all our fault
I have been reading a lot of reviews of this game and Brad's amazing response/apology to the gaming community. I would like to add my two cents. I don't think it is all Stardock's fault for releasing this game as it is. I was involved in the beta process because I am a huge fan on Master of Magic. This game was supposed to "spiritually" follow MOM's footsteps. I think it would have. In the beginning the game sounded great. There were no global resources (It was so fun in MOM to try to find some adamantum and build a city that could utilize it with good troops before you got mashed by the AI), but a lot of the more outspoken beta testers complained that it was to much micro-management. Over and over the whining beta testers changed the game until every race is generic, every spell is generic, and every resource is magically automatically available globally. Stardock, thank you for trying to include us beta testers in the whole process, but sometimes you really need to ignore the whiners and just develop a good game.
Also since your looking to start over in a way MOM's combat mechanics were awesome (each shield or sword or resistace gave a 30% chance to hit or block an attack). Simple yet awesome.