Quoting cloglobster, reply 20
I own hundreds of PC games, some good, some great others poor. Some hasn't been well recieved by the reviewers but are still great games _for me_, others are bad like they say. The point with reviews are that they're subjective. It's what the reviewer thinks of the game and doesn't have to apply to your taste. .
Which makes me wonder - what's the point?
If a reviewer is looking at it with his/her taste - and I have my taste and if they don't match, how much value is in the review? If I don't know if I like the game or not - but the reviewer might not have my taste in games or look for what I look for, how much stock should I put in the review? There's no way of knowing the taste/what they are looking for? Is the reviewer praising it because he/she likes it or because it's actually that good that just about anyone would like it? Likewise for things that are bad.
Never mind the whole "condense the game to a single number in an arbitrary and not-even-standard number system". It's like trying to convert from metric to english units. 7 here is average, 7 there is good, 5 there is bad, etc. What's the practical difference between a 7.7 and 7.8? A 8.9 and 9.2? A 4.9 and a 5.0? Is there really any separation of quality there or just some way to try to split hairs to say which game is "better"?
And what are reviews geared to? Fans of the genre? Fans of the company's past offering? Fans of the sub-genre? "Casual" Gamers? "Hardcore" Gamers?
It just makes me wonder why it's such a review based thing when it seems like it should be a demo-based thing - i.e. demos for the gamers so gamers individually can make decisions based on actual experience with the game - especially if reviewers can't, by nature of their jobs and assignments - delve deep in to some games that might require a long investment of playtime to really get everything out of it.
The general idea is that you're meant to read the review and then use your judgment to see if your tastes are the same as the reviewer or not, in a well written review it doesn't just say "The game is good" or "The game is bad", it's meant to explain the features that the reviewer did and did not like.
It has happened that negative reviews have sold me on a game since all the cons the reviewer listed where things that I didn't think was much of a con and that's where the point system gets really useful, because if you go to a site like Metacritic and seek out the all the most negative reviews (based on points), read them and conclude "Those things they complain about aren't things that would bother me much" then you know that you'll like the game.