Strategy - I fail at it

Hints and ideas welcome

Hi there,

I am sort of out of ideas. I have attempted to play five to ten non-campaign games on easiest level so far, but somehow I always end up drawing the short stick after the first 200-300s turns: any other AI player dislikes me and just love to threaten every coin out of me or declare war right away. Despite war-related technolgie being my primary one, I usually end up outnumbered, outequpped and/or overpowered. Either I lack the technologic advance of my co-players or I lack the guildar to support massiv troops to defend my fortified cities.

So I am wondering, how do you, fellow reader, play this game? What is your general strategy during the first one ~200 turns, and how do you proceed beyond that? Maybe I can see where I went wrong there by seeing how others pull it off.

Thanks in advance,
- Manny

18,808 views 16 replies
Reply #1 Top

I think a good thing is to learn why an AI declares war on you.  Assuming the AI logic isn't completely random, the system is probably checking your army levels compared to the size of your population.  If you spend considerable resources building units early on, the AI should be less likely to attack you.

For me, I focused on magic during my first real game.  I had an anemic army so a "friendly" AI decided to attack me.  My summoned elementals were easily able to crush the AI.  Other people may use powerful heroes equipped with magical weapons.  Or stacks of powerful regular units.  Play around and find a style that is suitable to you.

Reply #2 Top

Try this: Research magic. Summon a fire giant. Now, you whould have won the game given current ai.

Reply #3 Top

In other 4X games you are often well off when playing a "builder" at first, before you go military. Sometimes it helps to have just a lot of units, even if they are weak, because the AI might just look at numbers and not at quality. In my memories of the old Master of Magic I would go with clockwerks advice...having superior magic sooner than the other worked well there (like summoning wraiths or the spell giving normal units the wraith immunities, i.e. invulnerable to non-magical weapons).

Reply #4 Top

I usually expand at first and build up my infrastructure. Then I focus on military technology (wish you could get armor sooner, tbh). During all this I'm forming alliances with friends and fortifying against foes. I'm not quite finished with my first game yet.

Reply #5 Top

sometimes try to actually fight, you surely have a better strategy than ai at attacking

Reply #6 Top

What I usually do is get up 3-4 cities running, spamming peons most of the time, building just enough to not die, while doing anything else I can (questing, etc etc). If I see a chance I'll go to war and crush an AI too (10 peons are suprisingly strong). If you need military might, and don't have that great a gold income, go for good equipment. Having 12 armour and 12 damage means a lot, when the enemy only has like 8 damage and 6 armour. Better to build extremely well equipped troops then lots of badly equipped ones. If you do have good gold income, Dragons are pretty epic >:) (diplomatic tree). They cost 1200 gold each tho. 

Also, little tip. Longbow archers + one of the combat spells (fire blade or something) are RIDICULOUS (I'm prettty sure you can get their damage to like 12+). 

Reply #7 Top

My strategy:

 

Build 1st city,workshop,hut,farm.Meanwhile go for a settler.

The same time,scout reward spots and try to find a woman :grin: .

 

Then build your 2nd city,and begin to build  a study in your 1st city.Then research the 3rd path,hhmmm 'dungeon' thingy, very helpfull if you get the tech to find new ressources.

 

After that i go Military and improve my stuff,and start to build 2-3 troops with better gear.Then i go bear,wolves,little creep hunting to gain xp.And i keep making need city if interesting ressources close by...

 

This way AI seems fairly nice with me.

 

(btw i play on normal)

 

 

 

Reply #8 Top

Restart until you at laest have a lost library and gold mine near your starting position - no reason to start learning when you have an uphill battle. You'll need to build a workshop to get some early material. Send your sovereign out to explore the surrounding area, you are looking for space to expand. It might be a good idea to lower some mountains/build land bridges across water in stage.

Build pioneers constantly. they are cheap and an expanded area of influence is always good, a city without special resources can serve as a training ground for troops with barrack type buildings. When there's no room left to expand you should stop expanding. Remember that you'll need some defensive forces to guard your outposts and exploring pioneers. All special resources have some use, but it's gildar, material and iron that will fuel the war. Lost libraries are will get you the necessary technology and are therefore highly important. 

If you want to run a successful aggressive strategy the important techs are the techs that give "party" and the "elite" upgrades. 9 zealot peasants armed with boar spears can reliably take on even dragons with some experience, and they'll very resistant to magic due to their massive hp.

Always keep building the units can afford, research new gear when you can afford equipping your squads with gear. A 2-hander and as heavy armor you can get  usually the way to go - bang for buck considered. Upgrading your weapon is usually more efficient then defense as the high hp from being in large squads/well-trained is usually enough of a defensive measure - your goal should be to take your enemy out in one hit. Defense however soars in effectiveness if the enemy has ranged attacks.

The adventuring techs that reveal new resources are often good investments, especially if you did well in the pioneering phase, claiming a large part of the world.

Reply #9 Top

I'm having the same issue. Not sure what the heck I'm supposed to do. Needs a tutorial badly. I've played a lot of 4x games, but find this pretty hard to figure out. I mean, I understand how to explore, upgrade cities, etc, but there's nothing that seems to indicate what strategies I should employ in order to be successful. In games like Civilization at least you can refer to the research chart to see what you're eventually moving towards. If nothing else, you build your technology so high that you can out-"smart" everyone else (with innovations of technology, military, etc.). With this, I just get started building infrastructure and a bunch of spiders attach. I can't figure out how to "combine" units together when I want to build an army that will be harder to defeat and/or better to attack with. Nor can I figure out how to "separate" units when they're already combined (like when I started with the warrior class and had the two companions). When I send units to explore the region, it tells me that only certain units can explore notable locations. So confusing. At least if they had a tutorial it might explain some of this. I'll have to try to read through the manual tonight and see if it makes things any clearer. At least it seems like the kind of game I'll enjoy, once I figure it out (TBS with city-/kingdom-building like in the Civ series, in a fantasy setting). 

Reply #10 Top

I would suggest playing to the strengths of your race.  I always create my own sovereign.  My current favorite provides 2food, 1gildar, 1 arcane research, 1 tech research, has increased prestige etc...  My race is Pariden which also give increased prestige, lower maintenance costs for outposts, and they start with an arcane tech (cant remember which)   The caveat to this is that my sovereign and early empire are usually very weak.  This is made up with the summoning spells and at least the first level of armor and weapons from the war tech tree.  I focus on magic as my main tech while getting the essential in the other trees.

 

My second sovereign I use is from the Gilden.  I chose the talent that your empire starts with metal near by which is synergistic with the Gilden race perq of 20% more metal produced.  Also she is a bit more hardy as a warrior with little magic other then terraforming.  I struggle a bit with this one however I have not played many games with her.

 

One last note, if you do make your own sovereign, it might be a bit better to make them female as Janusk would make a good, and more importantly early, suitor to get your babies flowin.

Reply #11 Top

Right now I'm around the year 200ac with 3 cities, one my capitol as gold producer only (lvl5), then two as tech producting cities (currently lvl 3 each).  This game, I started off doing civics research (For housing and faster tech learning) only and was able to keep my 'faction power' rating above the two kingdoms next to me by doing this, therefore they never bothered me, next step after civics research I went into warefare research and was able to get all the armor upgrades done very quickly due to my high amount of studies turned libraries (Like 2 turns for the first war tech, 3 for the next, and so on), then I went with the weapon techs (blades only).  Now with my full armor/weapon sets available I'm loading up my few kids and other heroes making them 1 man empire killers considering it's so early in the game still (The other empires' techs are pitiful in comparison). 

 

I picked up very few goodie huts and only did so at the start of the game until I found my wife, which kept down the amount of empires that knew where I was.

 

Most other games I've tried to get leather armor before going the civics tech route resulting in many more problems keeping up with neighboring factions 'power' rating (hence they attack you)

 

I'm certainly not the best player out there, & I know I 'turtle play' way too much, but it works for me.  Just know that a lvl 5 city goes a long way towards victory.

 

Note: I play without any magic what-so-ever, though this will most certainly change when the ai starts using some.  Then it will be defensive magics primarily (protecting my cities & units from magic attack).   I can't remember the race I used in dom3, but same philosophy, strong armor, no magic.

Reply #12 Top

Quoting Solymer89, reply 10
I would suggest playing to the strengths of your race.  I always create my own sovereign.  My current favorite provides 2food, 1gildar, 1 arcane research, 1 tech research, has increased prestige etc...  My race is Pariden which also give increased prestige, lower maintenance costs for outposts, and they start with an arcane tech (cant remember which)   The caveat to this is that my sovereign and early empire are usually very weak.  This is made up with the summoning spells and at least the first level of armor and weapons from the war tech tree.  I focus on magic as my main tech while getting the essential in the other trees.

 

My second sovereign I use is from the Gilden.  I chose the talent that your empire starts with metal near by which is synergistic with the Gilden race perq of 20% more metal produced.  Also she is a bit more hardy as a warrior with little magic other then terraforming.  I struggle a bit with this one however I have not played many games with her.

 

One last note, if you do make your own sovereign, it might be a bit better to make them female as Janusk would make a good, and more importantly early, suitor to get your babies flowin.

Holy freaking thread necro batman. You realize you responded to a thread that hasn't had any activity in 8 months right? I mean seriously this is like giving health advice to a guy in a casket at visitation. 

Reply #13 Top

Heh, oh sh*t, didn't notice that, well maybe will help others

Reply #14 Top

I did realize this, but I had an opinion and the means to share it so I did.  If you notice that all the information I provided could be used by someone either from the date of the OP or from today.  Besides, you read this didn't you?  Whats the point of message boards if not to be able to reference an old conversation for posterity.  If the post requested technical information or entailed a subject matter that has vastly changed then there would be no point to posting, but naming a thread Strategy - I fail at it, lends to any amount of information at any period of time.  I view a message board as that, a board full of messages left for others to ponder at any time.  I don't get why so many use them as a vehicle for holding conversations in real time.  I don't have the luxury of perusing message boards all day as I work (and thus peruse message boards for only about 6 hours a day :P )

 

And besides, this was on the first page when I responded to it!

Reply #16 Top

Play my custom map, Prirod. It can be found in the map section of the downloads, you will see how to get there from the main screen. This map balances the economy for all players. Randomness is only good when it works out exactly the way the game is intended to play. Why would you want to leave it to chance?