Master of the Elementalists: A Multi-Player Mode Idea
A Idea for Multiplayer Duels
Imagine a world where you log on a server and wander, fighting other Wizards/Sovereign's ala "Magic the Gathering" style. In this world you could trade spell cards with other Wizards, or you fight them. Maybe you could team up with a like minded Wizard and fight pairs of enemy Wizards. In this world the player wouldn't be building cities. Instead they could visit a main city and talk with other Wizards (a no PvP zone) to trade. Out on the map though Wizards fight. Their spells are the spell cards from Elemental including All the Summon Spells and all the Damage Type Spells. There could also be other new types of spells that are Only In the Multi-player Game, like "Trap Spells" and such (think M:TG or YuGiOh).
The Game world would be a Stardock Multi-Player Server and it would have one main town where Wizards couldn't fight, but everywhere in the open world Wizards would face off. By defeating other Wizards you could win Spell/Cards from them to add to your "Spell Book" (Building a Deck). By trading them with other Wizards you won't actually loose the card, but rather they would gain a "Copy" of that spell. What would be shared is "knowledge" between the two Wizards. There could also be quests in the outside world where Wizards could complete them and gain Ultra Rare Spell Cards that when used get destroyed and can't be permanently learned.
Eventually Official Tournaments could be built around this mode. Later, perhaps even an Expansion that turns it into a mini "free Mmo" on a limited level, with a handful of Official Maps/Servers ran by Stardock.
Thoughts?