In (desparate) need of skilled coding help

Update: I found the solution I'd been searching for.  With the problem solved, the mod is now in the testing phase.  Thanks for the input!

 

 

 

 

 

28,950 views 5 replies
Reply #1 Top

I've maybe have some ideas, not sure if they will work. Send me what you've got and I'll tak a look.

Reply #2 Top
AllOnDelayInstantActionsDone
AllPeriodicActionsDone
AntiMatterDepleted
DamageTaken
EnterHyperspace
ExitHyperspace
FightersKilled
FirstSpawnerNoLongerHasBuff
LastSpawnerNoLongerHasBuff
NoTarget
OutOfRange
OwnerChanged
OwnerIsFriendlyToFirstSpawner
ResearchNotMet
ShieldFailure
TargetConstructionCannotBeUpdated
TargetIsConstructed
TargetOwnerIsFriendly
TargetOwnerIsHostile
TargetOwnerIsNeutral
TimeElapsed
Sorry I can't be of more help but just in case people want a list of the FinishConditions to pick from I compiled one from the diplomacy files. Not that many to choose from.

Thank you so much Mystic for taking time off from your own mod to help me with this idea.

 

 

Reply #3 Top

I always enjoy a challenge, but this is turning into more of a manic crusade to overcome the lack of appropriate coding for the task at hand.  In other words, I'm quite happy helping out. When I'm not pulling my hair out, that is.   ;)

 

Reply #4 Top

Quoting Mystic, reply 3
I always enjoy a challenge, but this is turning into more of a manic crusade to overcome the lack of appropriate coding for the task at hand.  In other words, I'm quite happy helping out. When I'm not pulling my hair out, that is.  

 

 

send me the files I will look at or you, and or make work. If i cant figure it out , I know someone that can .

thanks josh

Reply #5 Top

If you send me the files I will upload to the soase weebly where anyone can view or save. Here is the 2nd one listed for an example.

Buff2.entity

To save the file, right click and choose "Save Link as..."