[mod team job] File Format Converter
Since we're still pretty much in the dark about working with the file formats, and it looks like 3DS or Maya will be required for some steps, it occurred to me that just converting those files so others can work with them in Blender would be a valuable contribution. If you own the software and can efficiently convert the files, both to a format usable in Blender and back into a format usable in-game, you could help a lot of people out and facilitate the creation of many more mods than would otherwise be possible. The role would be analogous to the guy on a fansub team who converts the RAW to XviD. Not a glamorous job, but experts in file conversion are essential.
Unless a) one or more people step into that role or b) somebody figures out how to do it all in Blender and posts detailed instructions, the only option for most of us is to use a trial version of 3DS or Maya for the file format conversions. (There's probably a good-sized curve just to learn that.) I'd prefer not to use commercial apps at all, since I couldn't use them on a paying job--unless I make a sudden career change and start working for a company that has them.