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Starcraft info for those of us too lame to have played yet

Starcraft info for those of us too lame to have played yet

So it's me...the guy that didn’t buy Starcraft 2 yet, Hiya.

Just wondered if any of the chumps, er I mean nice people, who bought Starcraft already could enlighten me on DRM and such.

I was just wondering...

1 - Do you have to be online even to play the single player?

2 - Do you have a limited number of activations?

3 - Do you have to have the cd in the drive?

4 - ANY (officialish) idea when the next expansion(s) are going to come out? I know this one is a "when it's done" but I am just looking for a general time (this year, one every six months, etc)

109,447 views 29 replies
Reply #26 Top

Quoting John_Hughes, reply 19

You do know the user map settings maps is where the real replayability is right? I played the original for two years and never played one competitive multiplayer match. And SC2 has a far more powerful map creator then SC1 did.
And of the 2000 million maps that will be generated, if .00001% are actually any good, then that is great. Never met a Map that just wasn't the surface on which you played. So your an eye candy type then? and not a substance type?

"User map settings" aren't just maps, they're things that have scripting on and rewrite the rules of the game. DotA is a "user map settings" Warcraft 3 map, and that is so good it created a genre. Demigod, Heroes of Newearth, and League of Legends all owe their start to the Warcraft 3 map editor (hell, LoL actually advertises as being from DotA's original author).

Tower Defense also really took off in Warcraft 3 as a large series of custom maps.

So yeah... I guess a couple of genre creating maps are just "eye candy", right? :|

Reply #27 Top

Can't wait for the sex mods....

Reply #28 Top

Quoting Aractain, reply 27
Can't wait for the sex mods....

Zerg Queen in the nude? And that Protoss Archon, oooooh la la!

Reply #29 Top

Quoting John_Hughes, reply 19

Quoting Myles, reply 17
Quoting John_Hughes, reply 16Also, if you don't play online, you have to use 1 of 3 Guest accounts. You cannot name this account yourself as the game is no about you, it is about Mr. Rainer and his band of Outlaws (according to the News anyways).

Despite all the NEW stuff in the NEW SC2, the tutorial takes about 3 minutes to complete. The first half dozen missions must be for the incoming SC2 noob community as they pass quickly and pose no real challenge (Normal mode selected)

And being a action based game, if sitting around a BAR or Space Ship clicking on the same things/objects/characters over and over is your thang, then you should obviously rush out and but it.

The term replayablity, in SP is a moot point obviously and going online without some extensive practice is a quest of futility currently. If you didn't Beta, good luck Online...

And I didn't even get a NEW Manual for the NEW game in the Box I got????


Just so the other side of coin is seen so, Relax...

 
You do know the user map settings maps is where the real replayability is right? I played the original for two years and never played one competitive multiplayer match. And SC2 has a far more powerful map creator then SC1 did.
And of the 2000 million maps that will be generated, if .00001% are actually any good, then that is great. Never met a Map that just wasn't the surface on which you played. So your an eye candy type then? and not a substance type?

Um, no, just no. The games that can be made using UMS are extremely varied. Trust me, I like Dwarf Fortress, eye candy doesn't do shit for me.