[Suggestion] Make it possible to convince/capture/charm other peoples armies and maybe convert them...

Well we are a magical force so you dont have to kill the other guy/girl if he/she could do good things for you.... right ???

 

So why not a whole bunch of spells that do that. like charm or mindcontrol. If the soldiers/heroes are under control of a spell you should also be able to undo the spell.. So you get a whole lot of take over games.

About converting.. If I would be a evil wizard I could also opt for coverting those poor souls into a undead/monster army and send them back to my enemies....

 

because these drain on your magic/spells just like normal armies drain on your gildars you get more ways to play...

 

Bring on the hordes of undead/enslaved !!!!!!

 

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It would be interesting to play a necromancer.  I imagine being able to turn on a mode similar to a land fertility (green to red) mode as in other strategy games. But  in this case a death mode. The necromancer would be able to see how many souls have died on a particular plot of land and raise them. This would make the purify land spell worthwhile as well as allow you to strategize where to fight particular battles.