Brad’s Beta 3-B Walkthru Part 2

 

Part 2 of my critique and walkthru

Tactical Battles

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These need more polish (for instance, the movement tiles are far too opaque), the sound is highly iffy, and the overall play tuning still needs work.

Magical Speed Up

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You start out with spells now. But the spells are still not interesting enough and the UI for accessing them is still painful.

A Dangerous World

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There are other things in the world trying to ruin you besides other factions. And they will if you’re not careful.

Combat & Conquest

The conquest technology tree continues to be an issue in the beta. Too long to get boring stuff. This is something that is high on our list to do something about.  It just takes way too long to get the conquest stuff going.

I’m 37 turns into my game and I have no armor items and my only decent weapon is a boar spear.

Diplomacy

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Diplomacy is coming along nicely. Of all the aspects of Elemental that still need work, this is the area that seems to be potentially the most interesting.  Unlike GalCiv which was goblygook, Elemental’s diplomacy system is much more straight forward and provides a lot more potential opportunities for trading.

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BTW, will we always be able to know the enemies income and other stats without spending resources (spies, spells, whatever)?