Adding Additional Strike Craft Types
Hi everyone, ok Im currently working on a map for the star wars universe which should include about 600 planets when finished (currently about 33% done) will be posted here in due time (2 weeks or so). in anycase Im using Uzi's SinPlus mod for extra planets and Sins of a Galactic Empire by Evil Jedi for the star wars ships which I have combined ok and made a few little tweaks here and there. However my problem is I would like to give the different factions more fighter types. For example the Empire currently have 4 ships: Tie fighter, Tie Bomber, Tie Interceptor and Assault Gunboat.
Well Id like to add at least two more to this list the Tie Defender and the Missile Gunboat.
I have tried doing this but seem to fail everytime, if someone could please give me some help it would be appreciated. Which files need creating ? Fighter_IMPTIEDEFENDER.entity and the Squad_IMPTIEDEFENDER. one ? then does the playerImperial.entity need editing I cant see any reference to the other fighters in here ? Then there is the Entity.Manifest is it just a case of adding a line for each new file created ? As for the meshes Im looking into making a new tiedefender one probably start of with a tie fighter r interceptor and make a few changes and the missile boat I might just re use the assault gun boat mesh fr the time being.