Elemental: War of Imperialism [Working Title]
ELEMENTAL: War of Imperialism
Idea:
The point of this mod is to recreate a fun but historically accurate simulation of the 17th and 19th century. I hope to incorporate many of the things that made this time period so pivotal in the shaping of history such as musket warfare, colonization, and great naval battles. I also want to show the intricate governments of the time and the beginning of the transition from monarchy to republics.
Current plans:
- Replace bows and x-bows with muskets
- Muskets will be inaccurate but have massive morale penalties (if there is morale, if not, I will try to find a substitute)
- Replace factions with historically correct nations.
- Give each nation its own individual traits
- Replace vanilla ships with historical counterparts
- Add cannons if not in vanilla
- Make period based maps including, The Americas, the Bahamas, Europe, The Mediterranean, Central Europe, India, and a grand map that would contain Europe, America, and parts of Africa and Asia.
- Make melee have a serious morale penalty
- Change economics to fit the mass scale of the mod
- Add new recourses
- Add Historical leaders, generals, and admirals
Faction List (majors)
- Prussia
- Austria
- Great Britian
- France
- Spain
- Portugal
- Venice
- Russia
- Poland-Lithuania
- The Ottoman Empire
- Sweden
Please note that as of now I will gladly accept and help or ideas and if you would like to help with this mod feel free to send me your ideas or, if you so wish, ask to join my team!
Original Post:
Hello. I just want to announce that I am planning on making a 18th-19th-ish century mod for EWAM.
I will creat historicly accurate NPC's and recreat many major factions of the time (e.i. prussia, russia, Great Britan)
I will also try to add musketry via creating a spell that would have the same effect of bullets and allowing infantry to use it.
Finally, I intend on offering many diffrent ship trypes, new items, new quests, and more.
Tell me what you think!
zxcvmnb