how much do you like the current champion system?
regarding all the champions running around and the "producer" champions that actually simply serve as ressource/material source....?
i am not really sure about that system...dont like it that much
in the beginning you waste time running around looking for champions that give these bonuses
you try getting as many as possible of them while they are still inexpensive
but you wont use these "ressource" champions to fight anyway...maybe to explore, and then they simply stay in a town without any use...also because they usually have very bad combat ratings...so there si a differentiation between combat champions and ressource champions...
honestly i am no friend of that system...
the ressource champions have no purpose except to get some additional ressources - you acquire them and then they just sit somewhere
there are way too many chamipions running around, especially in the mid/late game when you wont really hire them anyway
the champions are also not distinct at all - very random and boring...i like the mom system much better
- less heroes that are not randomly generated but therefore much more distinct - with unique look, personality and skill - even if some of them also give you ressource bonus - they should all be mainly for combat... i'd rather replace the ressource champions through additional buildings or quests where you can find these things or certain other htings like trade routes or whatever...
what do you think about the current champion system, do you like it?