Quoting Anomander, reply 5The Game is definitely coming along from the first time I fired up the BETA, looking so much better...
Frogboy so far I note your vids all follow a similar trend. Clicking tiles, throwing down building icons, noting NPCs, recruiting and stat referencing. For me I still dont see the immersion factor yet, I dont even feel the fantasy element....it currently could be any RTS game I've played. Example: When NPC 'cards' become merely that....stat cards, why have histories or pics even?
How are you going to build in this immersion, and how are you going to make this world come alive?
It does for us. YMMV.
Thanks for the reply...
Thats great if you think its does, but can I just check who you are building it for? Sorry to be flippant but it was a serious question, Im just not feeling any real depth in your gameplay vids, no love for the world!
"Ohhh who's this guy?" Not Radagas the Brown, Enoch the Purple, not even Jimmy the White, not a NPC at all...its OOOOhh MR 2 spell points.
Perhaps its just your playing style. Stats, Resource and Build...but beyond that what weaves a world into Elemental gameplay? What makes you care for your NPCs rather than "Damn, Mr 2 Spell points was killed by MR 40 Attack?"
Look I'm sorry if this preordered customer is being tedious but I was hoping for a fairly serious answer... See I'm an Rpger, old school (pen and paper) and this vid brings nothing new 'so far may I add' to the RTS games about.
If it does to you guys, great! Why? What gives it depth in your opinion? Where are the NPC's, Army Units and Cities you care about, and why ISN'T it what it appears, a beautiful map populated by UNIT 60 Attack, CITY TILE industry and NPC 2 Spell points?
Also sorry for my ignorance, but what does YMMV stand for?