Treasure Maps
Reading another thread and a poster mentioned Treasure Maps in passing. Remember the Treasure Maps in Sid Meier's Pirates! ? That was a cool little feature that was relatively simple but fun! I wouldn't even mind if Frogboy "copied" the concept. I hope they can have treasure maps in E:WOM... Would that take the "6 hours of Engineering" Brad discussed? You could also extend the hidden treasure concept to finding different pieces of the "map" was actually a "recipe" for a spell, a new technology development, a long lost document that a uber-powered hero would love to have back and would reward you accordingly, blah, blah, blah. Don't you think treasure maps would be "neato?"
