Avoiding The Must Build Starts
I recently downloaded MoM for my nostalgia kick. And I'll admit I am loving it, 3 am rolled around and I didn't want to go to bed. But it did get me thinking about one very big pitfall in the 4x genre while I was getting my ass handed to me last night.
And that is the must build start. I'll give you a great example from MoO2 since I haven't remembered what the order was for MoM yet.
When my brother and I play MoO2 there are 2 techs that ALWAYS get done first. Without fail or ever any variation, we go in construction for Reinforced Hull then to the must have Automated Factories. After that it is into electronics for the basic computer and then the must have Research Labs. Yes you can skip these two techs if you choose, but their basic bonuses are so important in the early game that it pretty much makes them a must have.
I find alot of 4X builders are like this. There are always those Techs or Buildings that are a must have, which is truly a shame as it detracts from the variety of the game. I think the biggest reason for items like this is that there bonuses aren't balanced right. Granted this is a hard call because don't get me wrong I love how much those previous two buildings increase my ability to build and research.
But playing MoM again I am realizing (as I am getting my ass handed to me) that there is a certain build order that you must do if you want to survive from early to mid game. Now I am not advocating for a "No Wrong Way To Build" system. There should be some deadly mistakes. But I would like to see a system that has more than one right way to start.
I also realize that EWOM has alot in it I but I am afraid that eventually if we don't do a good job at balance that their will be only one right way. I am especially afraid of this in EWOM with the way the tech trees are set up
With each following sucess costing more RP even if the tech is a basic one. And with the Housing/Food issue which we haven't seen a resolved balance on yet. Yeah I can very easily see a very linear must research X-Y-Z to get that start that will allow you to survive and win a multiplayer because it will beat anyone who doesn't do it.
