I agree. It's a terrible idea because not just because it screws legitimate customers but also because it turns the publisher into a 24/7 service provider without the benefit of a monthly subscription. It's insane.
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If there is one thing I like about Stardock is that I can use their software without the worries of needing to be connected to the internet to use them. You're concept of DRM is very different and more focused on helping the consumers rather than punishing them because of those who would steal the software.
As a game, I love COD MW2, it's just as good if not better than the rest of the series, but it's a shame they chose to eliminate dedicated servers. This game has the potential for amazing mods but the lack of dedicated servers killed this. Instead they created an imaginary system where IWNet and VAC were suppose to eliminate ping problems, hackers and the issue of ranked players playing against what are called noobs. My experience? Here's is what I have sen so far:
Ping problem: IWNet is suppose to pick the player with the best ping to host the game but we are not sure how the system determines that considering more often than not the host will have a terrible ping and everyone else but the host will have lag. Not exactly a problem solver, more often then not we either can't get in a game or get kicked due to the host's bad ping.
hackers: If anything MW2 has become a hackers paradise. The odds of playing in a game without hackers is probably the same as winning the lotto. The saddest part is that these hackers don't even pretend to hide it. As a matter of fact they are more than willing to let everyone know they are hacking by saying it, admiting it when accused and even putting it in their names. What does IWNet and VAC do about it? As far as I can see not a damn thing. Hell they won't even acknowledge those who complain in the various forums about the number of hackers. The biggest belief is that Infinity Ward is more interested in their xBox customers (considering a new map pack was recently created just for them with no date for a PS3 or PC release), their bread and butter. So for the moment hackers are running the MW2 world.
Ranked vs non-ranked - one of the biggest cries as to why IW eliminated dedicated servers. Supposely some players were mad that they had to play against better players so they wanted a way to play against more even players. Hackers aside, it seems that this does not seem to work either as more often than not I get stuck with the worst players in the game; even funnier they all end up on the same team. How does IWNet pick teams anyways? I doubt it's random.
Basically, what could have been the best game ever has eventually turned into a nightmare we paid $60 for. My nly hope is that somewhere along the line IW gives in and either does something about these hackers or opens the game to allow dedicated servers. Otherwise I can only see 2 outcomes for future IW based COD games:
They either don't seel games or people will be stupid enough to buy another game just like this one. I for one will never do this again. MW2 is a great game but ti's flaws will determine Steam and IW's future when it comes to my money.