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The currency of Elemental

The currency of Elemental

It’s time to name the currency in Elemental.

The Random House team has come up with rigma which we like a lot.

An alternative would be gildars.

But if someone has a really cool name we’ll consider it.

343,266 views 232 replies
Reply #101 Top

Rigma is an ugly name. Choose some a: more dignified, such as florins or gilder.  or b: more badass, like Skaels which someone recommended, or drachma, or something else.

Reply #102 Top

Since we are post-cataclyst, how about Steel coins, like in Dragonlance?

The more the world recovers, the more we re-open mines and the like, and the economy can gradually phase in precious metals.

Also, I like the idea of having some sort of currency and the relation between the different nations. However, by doing that, you are including the inflation concept in your game, and trust an old EU3 player, you are not sure you want inflation.

Hmm.. I guess you could designate a ressource you are producing to be the main currency. Like, if you are mainly a weath-producing country, you could designate the currency to represent a quantity of that weath (like the Koku of rice).

Never forget that all currencies developped based as a firm value of something. The Dollar originates as a value for silver. In a game like Elemental, you could have Orc Teeth, mana dust, or the Melange as a currency.

Reply #103 Top

Both Florin and Guilder sound fine to me - and both are former Dutch names. :)

Rigma sounds fine to me too, although it is not very recognisable. To that end I would prefer something that sounds like money rather than some weird fantasy random-strings that sound all spacey

Reply #104 Top

+1 vote for Aurum

Reply #105 Top

What's wrong with gold? Don't you know the good old dwarf song:

 

Gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold

Gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold

Gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold gold

Reply #106 Top

Rigma sounds weird to me, but honestly it'll become second nature after awhile no matter the name of the currency.

Will there be any breakdowns, for instance, 1 Gold = 10 Silver = 100 Copper = ???, or is there just a single currency? In the end its all the same anyway, just wasn't sure how it was all being done.

It would be cool to have the currency fit into the lore, such as what Cikomyr has said, it would add some credibility to the broken world that's being lived in.  For me, that would be more important than the name itself.

That being said, I really like Talents as a currency name.

Reply #107 Top

I don't really think Talents is a good game currency name. People see that and think of some kind of passive skill they can buy, because thats how the term is used in so many other games.

I also don't think given each faction a different currency is a good idea at this point, mostly because doing it right means having things like exchange rates. If you have 10 currencies but they're all worth the same in order to make the game easier to code, then you've really just got one currency without a consistent name.

International currency markets are VERY interesting, but not something worth doing at all unless you're going to do it justice.

Reply #108 Top

Gold or Coin.

Reply #109 Top

That being said, I really like Talents as a currency name.

Talents are cool. And Roman.

Reply #110 Top

What's valuable in the world of elemental?  Shards.  What if the currency is actually bits or chips of magical shards?  In this case, the names bits or chips would be possible, or something to do with shards, like an earlier poster suggested.  It also brings up the possibility of alchemy being useful, as a certain amount of money can directly be converted into magical power.

Reply #111 Top

Quoting Ynglaur, reply 104
+1 vote for Aurum

Hm....what about "Aurar"? It sounds more "fantastical". [Aurar = Iceland (coins) - Plural of Eyrir from Old Norse "money", probably from Latin Aurum "gold"]

Other suggestions:

Ducat[s] - Used in many countries in the medieval times.

Kroon[s] - Originated from: Latin -> Corona - "Crown"

 

..to be honest, I would choose from these ->  Gildar[s] / Crown[s] / Gold Crown[s] / maybe Coin[s]

Reply #112 Top

Meh, so long as it is less than 6 characters I don't really care what it's called.

 

I assume it's going to be represented with a nice little graphic anyway so that's probably of more interest to me.

 

If I had to vote I'd vote for 'Brads' though.

Reply #113 Top

Quoting stevelamperti, reply 110
What's valuable in the world of elemental?  Shards.  What if the currency is actually bits or chips of magical shards?  In this case, the names bits or chips would be possible, or something to do with shards, like an earlier poster suggested.  It also brings up the possibility of alchemy being useful, as a certain amount of money can directly be converted into magical power.

I don't know how it works in Elemental, as I haven't registered for the Beta.

But if there is something like Mana crystals, or accumulated mana, why not use a mix of this and another currency? Like in Lords of Magic.

Reply #114 Top

Crowns or Sovereigns fits right into the "kingdom" theme of the game, and still helps keep the currency more generic.

 

If you want a more specific name, Ducats or Florins or Guilders fits right into the time period.

 

Gold is boring, but works OK.

 

Rigma is really weird to me though. And it's gonna be either a love it or hate it for most people.

Reply #115 Top

Centz. I will give you 10 Centz for that small sword. 100 Centz = 1 Centar, 100 Centar = 1 Baar

As the Lore has the SOV starting alone, currency should not be available, or would not have any releavance, immediately.

As the first town/city grows, mining is introduced, and smelting becomes common practice, then coined currency could be introduced. A true sign of prosperity. Before that Bartering was the real currency.

Then after even more time, when schools and Libraries exsist, then Paper currency could make an appearance.

 

 

 

Reply #116 Top

I think Rigma sounds like a medical condition that you would only feel comfortable discussing with your doctor or perhaps veterinarian. "I had to put my dog down because he had rigma..."

Gildar is nice but kinda common sounding. It needs to be something that sounds shiny and valueable.

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Reply #117 Top

Why don't we just use bottle caps?

 

Or how about Judas!

Thats will be 30 peices Judas thanks you.

Reply #118 Top

Oooh! I also really like the idea of picking your own name!!!! It will all be the same currency so who cares what the name is. it's just cosmetic at that point. That's just my 2 CapnWinky's (that's right, I said it...CapnWinkys is my new currency).

Reply #119 Top

Gold Marks? A Mark could denote a quantity of a crop as the first coins with wheat ear marks did.

I don't have the beta but I assume money is held abstractly in a cloud-bank as in most RTS's. Personally, I'd like money to be a resource that has to be moved to be spent so if you wanted to build an inn in town B you had to wait for the money to arrive from the Royal Mint/treasury in your Capital. You could then have enemies seize your money if they take the town.

Reply #120 Top

   "If I had to vote I'd vote for 'Brads' though"-shadowtongue

  They already use the word "Brads" to mean a type of nail from a pneumatic gun.  It's common in the building industry.

Reply #121 Top

We can mod the name anyway. :P

Lol at the bottle caps comment. :D

Reply #122 Top

How about Star Dooks?

 

Reply #123 Top

Quoting Magicke, reply 120
   "If I had to vote I'd vote for 'Brads' though"-shadowtongue

  They already use the word "Brads" to mean a type of nail from a pneumatic gun.  It's common in the building industry.

 

Umm...

 

And your point is?

Reply #125 Top

Quoting Ashbery76, reply 108
Gold or Coin.

 

Ditto that, gold or coin.

KISS