What is all required for a mod to run?
What is all required for a mod to run?
Could you be more specific? If you mean you downloaded a mod for Sins you should just have to put the mod in the mod folder of the version you are using. If you are making a mod, it depends on what you are modding and what version of the game you are modding.
Ya, sorry on not being specific, but say I create a Mod, what all is required in that mod for it to run properly?
A. The files you are modding (in correct folder locations). Exactly what files this has to be depends on what aspects of the game you are modding.
B. For Entrenchment/Diplomacy, you must include an editted entity.manifest file if you added any new files.
That's about it actually. If you are just editting the stats of existing ships for example all you need to do is create a new folder in your mod folder, then another folder inside of it called GameInfo, then put the editted ship entity files inside that folder and it should be good to go.
Welcome Guest! Please take the time to register with us.