Two noob questions. Please help.

Hi, I have two short questions:

1.Does anyone know if there is a contraint that prevents a ship use an ability while it is engaged in combat. That is I only want the ship to be able to use the ability while it is not fighting enemy units. I have checked the modding wiki and the post on contraints in this forum and they don't seem to feature this type of command.

2. How do I get the Particle Forge to show a preview of a particle in the Viewport window. My Viewport window is always grey and inactive regardless of what particle I load and independet of the folder I have copied the tool to.

 

 

5,970 views 3 replies
Reply #1 Top

1. there isn't a constraint, but there is a finsh condition which will end the buff if the entity takes damage. If it is an ability which targets another ship thenuse the ApplyTargetedBuffToSelf in the ability and then make the buff have an instant action with ApplyBuffToTargetNoFilterNoRange and a trigger whit a delay of 1+ then two finish conditions, AllOnDelayInstantActionsDone and OnDamageTaken.

 

2. There are two things, first make sure that the particleforge.exe is in your install folder and try and zoom out in the viewpoint window (scroll back on mousewheel). Could you show a screenshot of when you have particle forge opened?

+1 Loading…
Reply #2 Top

Thanks grunt! That helps alot. With regard to the particle forge I have now gotten it to run sort of. I put the contents of the particle forge 3 folder from the tool package into the mod folder and now it is displaying effects in the viewport. However the effects look very chunky and rectangular very unlike their appereance in game.

I also have another problem now. I have tried to change the sound effect of an existing ability and regardless of what I do I can't get the game to play it. Its in ogg format with the exact same sample rate and I even gave it the exact same name. But it just wont play.

Reply #3 Top

Glad to hear that ^^

About the particle forge, that is because it can't find the textures (aka pictures which it will add on the squares). Either copy the textures and animated textures folder to the folder with the tool or copy the particle forge to your install folder.