Wormhole Mechanic
Alright guys, simple question, I'm sure I'll have an answer fast.
I want to make a map based around a "black hole", or wormhole in Sins. However, I don't want this wormhole connected to anything.
That's easy to do. However, I wanted to know if there was any way to trick the mapmaker into making the wormhole connect to an off-screen or nonexistant planet, so that anythign that enters it is removed from the game.
I don't know if this is possible without modding, but I figured I'd give it a shot. I just want everything to die when it goes into the wormhole!
Thanks guys.