Question About factions

Did I hear correctly that you can only have human factions. This is a monumental mistake for a game thats wants to be a deficitive fantasty turn based game.

Its not original except in the sense that its dull. I want to be able to play as an undead warrior and spread death as I walk. I dont want to have to go to school to learn programming skills to mod it.

Please tell me this info is wrong.

134,491 views 56 replies
Reply #1 Top

Many threads in this forum about the same topic say: read us.:X

Reply #2 Top

Agreed with Wintersong because you're impression is incorrect.

Reply #3 Top

Your info is wrong.

But not for the reasons you think it is.

Reply #4 Top

Frogboy-

Hang in there and wait and see how it works out before making judgments.

It's worth noting that Civilization only has ONE race. Humans. Same for Age of Empires. 

Sins of a Solar Empire has 3 races.  Starcraft has 3 races.  

  • Elemental is a bit different in that you will have the Kingdoms of Men (various factions) and the Empires of the Fallen (various factions of non-men).
  • A game can have up to 32 players in it (human and/or AI).
  • The non-men factions (The Fallen) themselves come in a few different forms which we're holding back a bit on the details.
  • Elemental will have 12 unique factions. Each will have its own spell book. Its own technology tree. Unique equipment, unique buildings, etc. 
The mistake I guess was early on referring to Men and Fallen as "races".
Reply #5 Top

When I was young'un we had humans and orcs and we were happy with it! You kids are spoiled with your 50 elves and ox-people, horned goths, and winged dragon men.

Reply #6 Top

Big Elves

Small Elves

Fat elves

Thin Elves

Foul Smelling Elves

Tipsy Elves

Topsy Elves

Turvey Chicken Elves

Investor Elves

O+ Elves

O- Elves

Those Cool Purple Elves

Not Elves

Egg Laying Elves

Ice Elves

Nice Elves

Slice of Life Elves

Food Microbiologist Elves

Human Elves

Family Friendly Elves

Rated R+ Elves

Slightly Red But Most Agree Orange Elves

Wood Elves

Wooden Acting Elves

Sing Star Elves

Sun Burnt Elves

Elf Elves

Sporty Elves

Posh Elves

Baby Elves

Scary Elves

Ginger Elves

Spice Elves

Dune Elves

Dune Buggy Elves

Presidents of the United States Elves

Peaches Elves

Sneaky Garden Gnomes

Preaching Elves

Sinner Elves

Confessing Elves

Eldar Elves

Older Elves

Wrinkled Elves

Ironed Elves

Surfer Elves

Surfer Zombie Elves

Surfer Zombie Ninja Elves

Surfer Zombie Ninja Pirate Elves

Mythbusting Elves

I'm Tired of Elves

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Reply #7 Top

You lack drow and avariel in that list. You also lack Gay* Elves and iElves.

* as in Happy or Carefree.

Reply #8 Top

And sexy elves and hot elves and delectable elves...

Regardless, i am sure they can come up with enough variation among 12 different factions to keep it intresting.

Reply #10 Top

And sexy elves and hot elves and delectable elves...

I think those are sub-categories of the "Rated R+ Elves"

 

Reply #11 Top

I think those are sub-categories of the "Rated R+ Elves"

That could cover the Drow too, now that you point it out. Harder to scare the MPAA with gore and torture than it is with sex, but not impossible.

Reply #12 Top

Quoting Wintersong, reply 7
You lack drow and avariel in that list.

 

"Those Cool Purple Elves"

 

I have never heard of Avariel, but they are rare due to dragons hunting them and I don't look up often.

 

Personally I'm happy to not have the usual line-up. Dwarves. Elves. Orcs. Goblins. Begone with them!

 

Undead? Always good for a laugh. I like some undead. Skeletons are fantastic, Zombies are ok. Vampires have been abused too much in movies and novels; the undead are supposed to be unthinking killers, not worried if the blue shirt goes with the eye shadow they are wearing. There will be death magic so maybe there will be some undead type units to be made but if any of my creations say "Master, this shirt you gave me was purchased in K-Mart! I'm a vampire not a zombie!" I'll be using some fire magic to burn its Calvin Klein heart back into the cool fashion abyss it came from.

 

Undead should be something you want on your side, not something you would want to be.

Reply #13 Top

Vampires can be good, as long you pretend twilight and all those other vampire-romance mishmash piles of lunacy don't exist. Read some old fantasy book on vampires, they are sweet. Vampires are all about the mass killing and the total destruction of everything, blood and gore everywhere. But yes, i basically agree. 99% of all undead should mindless drones or drones with a single goal, EX: Kill living thing, eat, repeat forever. the 1% should be things like liches that were so powerful in life they got a pass on death and stuck around. Although liches are part of the usual line-up. Perhaps we get to avoid them too, which would be intresting.

Reply #14 Top

Quoting Cerevox, reply 13
Vampires can be good, as long you pretend twilight and all those other vampire-romance mishmash piles of lunacy don't exist.
Whoever dares to make a mod (or the request) for Twilight or similars....>:( I blame Vampire. The Masquerade for spoling me in the vampire department and make me allergic for such other... "vampires".

Reply #15 Top

Anne Rice and her take on Vampires set the course. The beauty and mytique, how they can be so more human than us and yet so less? The paradox takes hold of me, all I want is to speak of how you will never truely understand my emotional pain and then give you my hidden rage to be given your hidden fear of me in return. This makes me feel both powerful and beautiful....

 

No emotionally disturbed Vampires in Elemental please.

 

99% of undead should be mindless, I agree. I never really understood the undead agenda, so they take over the world, all life is extinguished, and then what?

 

Party!

 

 

Reply #16 Top

The undead don't really want to take over the world. They just think humans are delicous, and they know nothing of farming or preservation. If you humans would just stop being so damn delicous undead invasions would stop being an issue.

Reply #17 Top

I always invisioned undead as fairly sentient (at least in most cases): they either were so frekkin EVIL in life they thought they'd stick around (in noticibly diminished form) to prey on a few more people, or are bound to the will of the necromancer but still retain consciousness and thought.........

Reply #18 Top

@MikeCook

Wow, that's exactly 50 types of elves! Here's k1 you spoiled god dang brat.

Quoting Cerevox, reply 13
Vampires can be good, as long you pretend twilight and all those other vampire-romance mishmash piles of lunacy don't exist.

Uh... now... at the risk of being murdered... I actually do like TruBlood, which is a good vampire romance. "Let me in" is also a really good vampire romance movie on the account of being super fucking creepy. They really play up the "you're having a relationship with a horrific killing machine ravenous for blood" deal. The actors are actually young teenagers too... yeah, it's creepy. It's worth watching, but only if you like your movies served up with a shit load of weird like I do.

Well, point is, don't knock on a subgenre just because of one super shitty movie in it. "Let me in" is just about as far from Twilight as a movie can be and still be in the same category.

Quoting Cerevox, reply 8


Regardless, i am sure they can come up with enough variation among 12 different factions to keep it intresting.

I'm the only person who probably thinks this way, but I'm excited that there's only going to be two different main races. I noticed this phenomenon as the Warcraft series just started adding more and more races beyond just Orcs and Humans. The more complicated the setting became, the more I really stopped caring about the setting in general. Warcraft I had a really simple premise and a really strong dark theme and flavor to it. Warcraft as a setting has been getting progressively worse as they've expanded it. Warcraft II was pretty strong, Warcraft III was meh, and WoW is just a clusterf*ck. The Draenei or whatever to me just proves to me they've really jumped the shark. Oh, and wolf people.

Starcraft so far isn't plagued by these problems and so far is a very compelling setting with so far an interesting story. The whole "Xel'naga returns" scares me just a little, because I have this sense they're poised to pull off a... a "Demonica ex Machina" like they did with Warcraft III.

Regardless, I think when it comes to building settings a little bit of the KISS principle goes a long way, especially in fantasy. Six detailed and varied human factions versus six detailed and varied Fallen factions? I couldn't ask for much more.

Reply #19 Top

Although Warcraft II was quite good (and with editor), it felt really stupid with totally forced similar sides/roles (elven archer/troll, knight/ogre...). It was fun that I was hoping for some more differences. And no wolf riders??? :(

And what's wrong with female Draenei? They are cute. XD I don't buy the "wolf people" though. I could more or less accept the blood elves (pretty people for the Horde, yay! >_> ) but those "wolves"... Next expansion, pandas for Alliance and Zerg for Horde. :P

Reply #20 Top

Quoting MichaelCook, reply 15
Anne Rice and her take on Vampires set the course. The beauty and mytique, how they can be so more human than us and yet so less? ...

99% of undead should be mindless, I agree. I never really understood the undead agenda, so they take over the world, all life is extinguished, and then what? 

I'm pretty sure Bram Stoker did the first widely-read romantic vampire. Dracula was both a bodice ripper and a horror story. Anne Rice just took that ball and ran with it by having vampire 'families' and 'societies.'

That stuff aside, has anyone caught a solid hint from dev-land that the canon game will have undead of any sort at all? The percentage question really depends entirely on the metaphysics (the myths/stories that the devs choose or write) for undead in Elemental. It could be anything from 0-100 percent sentients, if they're even in the game at all.

Reply #21 Top

Quoting GW, reply 20

That stuff aside, has anyone caught a solid hint from dev-land that the canon game will have undead of any sort at all? The percentage question really depends entirely on the metaphysics (the myths/stories that the devs choose or write) for undead in Elemental. It could be anything from 0-100 percent sentients, if they're even in the game at all.

Reply #22 Top

Don't forget 'Christmas Elves'!

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Reply #24 Top

It could be anything from 0-100 percent sentients, if they're even in the game at all.

If undead are in, I'd vote for military units consisting only of the mindless ones, and the sentient undead being restricted to champions.  In fact, it would be cool if there were spells that could be used to corrupt a living champion into an undead one, with associated costs, bonuses, and weaknesses.

 

Reply #25 Top

Don't forget 'Christmas Elves'!
Hehe.... I certainly don't want to be naughty this year.....

And yes, military undead should be under the direct control of the Sov. Outside ones would probably be pretty simplistic predators (braaaaaaaiiiiiiiiiiinssssssssss............), but if you lost control of your ravening horde, bad things will happen.