ZombiesRus5 ZombiesRus5

Show off your Sins model (pick a page)

Show off your Sins model (pick a page)

Think of this thread as something similar to conceptships.blogspot.com for the Sins community. Basically, a way for the community to share what they have created whether it makes it into a mod or not.

At a minimum post a screen shot of your model in blender, xsi, 3d object converter, etc or in game. If you have a name for your ship or story behind it, even better.

We are looking forward to seeing what you have created! :)    

Interested in importing your models into Sins?

Visit http://soase.weebly.com/modeling.html (thanks myfist0)
The soase.weebly is a compilation of many of the hard to find topics created by many experienced soase modders and extensively added to by myfist0. Check it out, you won't be disappointed.


From the beginning of this thread IskatuMesk has wow'd us with his models and ultimately released a video of his creations in Sins of a Solar Empire. This particular model was my favorite in the beginning and still stands out.

SivCorp looking to stretch new ideas from existing models managed to create several menancing models including the fantastic Vasari version seen here: (Vasari Flagship Sonar Kal'd used in the Distant Stars Mod)

 

It's my thread so a few of my stuff...

     Mass Effect Textures 

 

3,586,225 views 1,643 replies
Reply #1626 Top

How long did it take you to do this? :thumbsup:

Reply #1627 Top

Not sure. Maybe a total of 20-30 hours? Just a guess, that's usually the length of Xy ships of that scale.

Reply #1629 Top

3ds max

Reply #1630 Top

IskatuMesk, that ship is a masterpiece.

Reply #1631 Top

The Bishop is getting updated, too, but I'm still struggling with the wings.

 

Reply #1632 Top

And now I'll give you one last one before I go dark again.

This is a 10 hour job, a replacement for the shit missile cruiser.

Reply #1633 Top

That looks really pretty.

Reply #1634 Top

Ship that could basically be considered a cobalt in terms of significance. Old ITAS model that got updated. Not my best or favorite of works but reasonable update I guess.

 

 

Reply #1635 Top

A few hopefuls dost the gutter seek, valiantly, vicariously, rearly endowed and sweatily so. An astounding urban sorcerer once spake to me, "KEEP IT RHYMIN' DAWG", a chromancer, a speaker of rods indeed.

And so this hue to the hue hue, shall hue a hue. And vomit I did, and globules of rodly origins emerged from its harrowing depths. Hark, the bell tolls! A penis set loose this hour, most toothy and angry.

+1 Loading…
Reply #1636 Top

Damn, someone stepped up their game...

Reply #1637 Top

Simple outpost. Will replace the Hangar Defense as a Warlord point defense station. The quad cannons are deceptively high poly. Modeling the Star Fortress within these restrictions will be very, very hard.

 

Reply #1638 Top

A very quick and dirty hack of my old Kerugheist shuttle into a new DyiithJhinn ship (Zelconian arc).

I might do some more with it before it goes in, but the Dj textures should do the detail work for me.

Reply #1639 Top

Mesh based on one of Sol Command's ships.

 

 

^ Xy unnamed cruiser

^ unused Armageddon Onslaught meshes (though two of these were eventually mangled into Black Sun meshes).

^ Revised Axel turrets (and 1/8 the polies to boot)

^ Days of work for textures...

^ Revelation

Reply #1641 Top

 

huehuehue

Reply #1642 Top

Been dabbling again with some mash-ups again.

 

 

A new TEC flagship, perhaps?  ^_^