Maybe OpenGL isn't that bad after all?
http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectXI guess not many take interest in the battle between DirectX and OpenGL. Some might, and for me it is part that it is cross-platform that makes it most attractive, pluss the openness of the API.
If you are of the ones interested, please read the link.