Taylor -
I haven't noticed much change on planet size or grav well. What changed? It looks like the grav well got a little bigger, which is good (annoying when scouts can jump in, turn 90 degrees and jump out).
P.S. - looks like the Rom E. Tree/Ovhd/infocard icons got fixed. Much better. Any chance we're gonna see icons for starbases and Rom anti-structure? That's a huge annoyance when trying to target them. I'm using the E. Tree for the first time ever.
Keep in mind everything is a work in progress and the team members are hard at work and in less than a week we have mad solid strides in completing SOA2. We have redone the brushs completly, Resized all celestial objects "planets stars". Intially this was only done to the terran planets. Have since revamped ,done to all planets and stars. We also will be adding new planet types that are tba. But bet on a tropical risa [e digicons]:grin:[/e] . One thing to keep in mind when we resize planets, gravity wells and stars is stock maps. This has been taken into consideration when resizing "celesital objects". We may not make this mod perfect from a celestial standpoint but we are certainly trying to make this feel more life like and fit into soase . Team members are hard at work completing various models to finish basic slot postions ie "sabre, kron and others." Soa2 is moving at warp speed to a release !!! Check back soon for more details and dont forget we are seeking ideas for abiltites and abilities themselves that fit into the SOA2 mod thanks
jtaylorpcs[e digicons]:borg:[/e]