AI Pathing Question
For me to finish the map I have to do the AI pathing for the minion which is becoming extremly annoying. The pathing appears to be set in the _save.lua file using the ['hint'] and the ['adjacentTo'] in tables. But the game seems to ignore the data and have the walk where ever they want. Any help would be appericated.
The Mod.lua say
Adding extra maps
Any extra maps in a mod will automatically show up on the available maps list on
the single- and multi-player skirmish screen, as long as they have an appropriate
Configuration set up.
If you select a map from a mod for play, that mod (and any other mods it depends on)
will automatically be active for that session. This allows you to define custom
units or props just for a particular set of maps.
Do we have confirmation on how their configuration should be set up.
Also what is a shadow directory