[Mod Request] Reinforcement Mod
Hello,
as everybody knows Giants are game-enders because of their power towards buildings...
im not 100% sure but as far as i can see, there are "factors" between different armor types and corresponding dmg types...at least with units and buildings
what i would like to see:
Soldiers+Archers do best dmg vs. other reeinforcements, middle dmg vs. Demigods and minions and lowest dmg vs. buildings
Angels do best dmg vs. Demigods and minions, middle dmg vs. buildings and lowest dmg to other reinforcements
Catapultsauri do best dmg vs. buildings, middle dmg vs. reeinforcements and lowest dmg to Demigods and their minions
Giants do best dmg vs. Demigods and minions, middle dmg vs. reeinforcements and lowest dmg to buildings
if anyone could help..would be great....i ask because of my marginal i-net connection i merely can play DG online gainst others...but i can play proper with few friends gainst AI...since the new 1.2 AI can be setup pretty challenging i would love to see more strategical depth in this game....
cheers and big thx ....da micro ![]()