How do you maintain focus?
from
Stardock Forums
Hello, everyone.
My question relates to the feeling of apathy that sets in after a couple of hours of playing... ie, you don't care what's going on in the greater scheme of things, you just want the game to end so you keep on sending ships here and there - unfortunately, this inevitably results in you neglecting the strategic concerns for your empire.
I think this is particularly relevant to games on Large galaxies and above, but the one I'm most interested in is gigantic size - because I haven't attempted it yet.
So what I'm asking here is: what small (or large) things can you do to maintain your focus? And I'm not just talking about scoring a victory - one way or another, victory is assured. I mean keeping your awareness of what's going on around the map, which Starbases need support, which need modules, what colonies should get what etc... Eventually someone will win (you or the computer), but what makes a Stunning Victory? What makes a CLEAN victory?
Part of strategy gaming depends on having a plan... what do people plan for, and how do you plan it? Do you think of contingency plans - all you need is one unexpected Bad Event or Space Shark to come in and spoil your day - so how do you protect yourself against it?
Should you play for an hour, go away and relax, then return "fresh"? Should short-term/mid-term/long-term goals be put down in writing before you even start a new game? How important are the start-up ability points? Should you focus on one particular trait, or spread yourself out a little?
Especially on gigantic sized (!) maps, where the area is so huge, the whole task of 'galactic domination' might seem too daunting. Do players here look at the macro scale, or the micro? Short, or long term?
Some examples: naming stars (for prod/capitals, ship prod, frontier worlds etc) so you know instantly what star does what; naming starbases, for resources, or location (Galactic North-West) or a particular mission (battle stations, repair stations, trade stations, etc); naming ships (does anyone even bother?)... there are other things you could do, I'm sure - just can't think of any right now...
I hope I'm making sense here. I'm interested in hearing everyone's views, as I think this is an important topic. It also happens to be vague as well...
Incidentally, has anyone here thought of doing a strategy guide? Or collaborating to write one up?
Well, I think this post has gone on long enough...
Cheers,
Stofsk
My question relates to the feeling of apathy that sets in after a couple of hours of playing... ie, you don't care what's going on in the greater scheme of things, you just want the game to end so you keep on sending ships here and there - unfortunately, this inevitably results in you neglecting the strategic concerns for your empire.
I think this is particularly relevant to games on Large galaxies and above, but the one I'm most interested in is gigantic size - because I haven't attempted it yet.
So what I'm asking here is: what small (or large) things can you do to maintain your focus? And I'm not just talking about scoring a victory - one way or another, victory is assured. I mean keeping your awareness of what's going on around the map, which Starbases need support, which need modules, what colonies should get what etc... Eventually someone will win (you or the computer), but what makes a Stunning Victory? What makes a CLEAN victory?
Part of strategy gaming depends on having a plan... what do people plan for, and how do you plan it? Do you think of contingency plans - all you need is one unexpected Bad Event or Space Shark to come in and spoil your day - so how do you protect yourself against it?
Should you play for an hour, go away and relax, then return "fresh"? Should short-term/mid-term/long-term goals be put down in writing before you even start a new game? How important are the start-up ability points? Should you focus on one particular trait, or spread yourself out a little?
Especially on gigantic sized (!) maps, where the area is so huge, the whole task of 'galactic domination' might seem too daunting. Do players here look at the macro scale, or the micro? Short, or long term?
Some examples: naming stars (for prod/capitals, ship prod, frontier worlds etc) so you know instantly what star does what; naming starbases, for resources, or location (Galactic North-West) or a particular mission (battle stations, repair stations, trade stations, etc); naming ships (does anyone even bother?)... there are other things you could do, I'm sure - just can't think of any right now...
I hope I'm making sense here. I'm interested in hearing everyone's views, as I think this is an important topic. It also happens to be vague as well...
Incidentally, has anyone here thought of doing a strategy guide? Or collaborating to write one up?
Well, I think this post has gone on long enough...
Cheers,
Stofsk