Different Starbase Types
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GalCiv2 Forums
I saw the different starbase types as one of the possible features. I would like to suggest some ideas:
An entertainment starbase .. effects morale on nearby systems.
A replenish/fueling starbase .. open to all species .. by supplies and fuel .. income goes into your pocket
A government starbase .. ala Stra Trek ... effects law and order, morale, etc on nearby planets
A research station .. offers long range scanning, research bonuses and goodies.
Also, we need to have a starabse that can build the bigger capital ships, including deathstar type ships. I think it would look cool, make those ships more harder to obtain, and add more strategy to the game since those would have to be protected. Even if it only was a bonus and allowed planets around it to build those ships faster.
Some of the ones we had, like trading and cultural were good. But you shouldn't be able to have several different types in one starbase. That would allow for diversity, and important ones would have to be protected (like a military starbase).
Also, it would be great if each different type could have its own graphical representation, for easy identification of what it is.
Just a few thoughts. Great game. Still playing it.
:D:D
An entertainment starbase .. effects morale on nearby systems.
A replenish/fueling starbase .. open to all species .. by supplies and fuel .. income goes into your pocket
A government starbase .. ala Stra Trek ... effects law and order, morale, etc on nearby planets
A research station .. offers long range scanning, research bonuses and goodies.
Also, we need to have a starabse that can build the bigger capital ships, including deathstar type ships. I think it would look cool, make those ships more harder to obtain, and add more strategy to the game since those would have to be protected. Even if it only was a bonus and allowed planets around it to build those ships faster.
Some of the ones we had, like trading and cultural were good. But you shouldn't be able to have several different types in one starbase. That would allow for diversity, and important ones would have to be protected (like a military starbase).
Also, it would be great if each different type could have its own graphical representation, for easy identification of what it is.
Just a few thoughts. Great game. Still playing it.
:D:D
