Unable to Run After Update

I just recently updated Ready to Play via Impulse.  When I click the "Run" button from within Impulse, I get a Windows error message stating "Ready To Play has stopped working.  Windows is checking for a solution to the problem...".  The same thing happens if I attempt to launch it from the shortcut in my Start menu.  I'm running Windows 7 Ultimate (x64).  Any suggestions?

2,009 views 4 replies
Reply #1 Top

Hi,

Please update again and give it another go, there was a logging bug that was not caught in testing.

Zargon

 

Reply #2 Top

That did the trick.  Thanks! |-)

Reply #3 Top

I actually get this error:

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentException: An entry with the same key already exists.
   at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   at System.Collections.Generic.SortedList`2.Add(TKey key, TValue value)
   at ReadyToPlay.RunningGameMonitor.set_MonitoredGames(InstalledGameCollection value)
   at ReadyToPlay.Forms.MainPage.<>c__DisplayClass1e.<UpdateGameList>b__1d()
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
   at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
   at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)