The Mage Tower not in a City
The Magic Capital
I was thinking about Mage Towers and how cool it would be to be able to build one near the center of our empire without the need to have a city around it. It wouldn't produce troops because it doesn't generate population like a city. You can magically summon troops of course, they don't use population. The Mage Tower outside of a city could be used as your channelers Palace. It could have some bonuses as well.
1. Mage Towers built outside of a city act as watchtowers with an extra long sight radius.
2. Mage Towers generate generic mana that can be used for casting spells.
3. Mage towers provide a bonus to magical/spell research. The bonus is Much bigger when the Sovereign is present conducting magical research and there are supply lines (caravans of magic crystals) intact. If the Mage Tower is not in supply and caravans of food and crystals can not reach the tower the bonuses should be DRASTICALLY reduced if not canceled all together.
4. Mage towers can act as a magic doorway. If multiple Mage Towers are built the channeler may travel at will through a portal from one tower to another. The Sovereign may also transport troops from one side of his empire to another using the towers.
5. Any magical units summoned at a Mage Tower have their upkeep costs reduced for being summoned in a highly magical environment. Part of the power necessary to summon these creatures could theoretically have come from the tower its-self.
Note: The Mage Tower Teleport described in suggestion 4 is only available to a High Level Mage Tower. Perhaps the Tower should have 3 to 5 grades of improvement.
I'd really like to see a decent variety of buildings be able to be built independent of cities. Some Sovereigns might not want to live in a common city and may prefer to build a Mage Tower far away from the masses both for his safety and theirs. The townsfolk may not want to risk the channeler conjuring forth a Demon from the hottest nether regions while in the confines of town where a lot of people might get killed. Also having Mage Towers be separate from towns gives the Sovereign one more place to "hide" from invading armies or a place to make a stand where he might have a better chance then in a city. Perhaps certain protective enchantments could be cast on a smaller tower that could not be cast on an entire city. It's easier to levitate one building then it is to levitate a whole city.
Thoughts?