Demigod - Pacifier

Type: Assassin - Light

Ranged - Bow and arrow.

Strengths
Good debuffer

Weaknesses
Has to rely on other skillls to make certain skill to get their full effect.


Skills

Pacify
0.8 sec cast
Recharge: 15 secs
Range: UB's spit

For 8 secs, completely remove any regenerative effect on target enemy (Health per sec, mana per sec).
During this time, target deals 10%/15%/20%/30% less dmg with auto attacks.
Structures can also be targetted.

--LVL15 -- Holy Light - requires pacify
While pacify is in effect, target loses 30% of their armor benefit.

Light arrow
1.5 sec cast
Recharge: 12 secs
Range: equal to your vision radius (maybe bejewlled goggles will be useful now!)

Shoot a light arrow in specified direction (like boulder roll). Hits everything in its path.
Deals 200/300/400/500 dmg. Does double dmg to a 'pacified' target.

--LVL15--Phoenix Flame- requires light arrow
Deals an additional 100 unconditional dmg (this dmg can be doubled with pacify... which means you hit for a total of 1200 with light arrow). Also removes certain buffs on enemy (eg. Oaks shield (if not maxxed), TB's fire aura (until it pulses again), Acclimation, Mist).

Guidance
1 sec cast
Recharge: 18 secs
Range: warp range of 1st three lvls are bat swarm lvl1 range, and lvl 4 is max batswarm range.

Surrounds self in light stunning enemies that r in melee range for 0.5/1/1.5/2 secs, and warps to target allies location.
Yourself and target ally are healed for 300/500/700/900 health.

Blinding light
0.5 sec cast
Recharge: 15 secs
Range: bit less than fireball

Specified location is set with blinding light on the ground for 5 secs (area of effect is slightly bigger than circle of fire).
Enemies in its radius have their movement speed reduced by 10%/20%/30% and take 100 dmg each second they are in it.

Searing light
Passive

Your arrows now debuff targets armor by 200/300/400 armor for 3 secs. (does not stack)

Angelic armor
Passive 

If you suffer dmg by a critical hit, this deals 20%/30%/40% of that dmg back to your attacker.
If you suffer dmg by a skill, that skill takes an additional 2/4/6 secs longer to recharge.
Whenever you are healed, you heal for an additional 10%/15%/20% health.

Godspeed
Passive

Your movement and attack speed are increased by 4%/6%/8%.

Soothing light
Passive

When standing in Blinding light you are healed for 80/100/120/140 health each second.

 

i have a feeling this char may be a lil OP...what u think?

22,852 views 3 replies
Reply #1 Top

i cant rly comprehend this guy, so i cant tell you if hes OP, but he looks fair cool.

but i have some beef with 2 of ur skills

Searing light seems a little underpowered, i think it should stack

and Angelic armour is basicly the same as the upcoming demigod Ocuclus's skill

Reply #2 Top

Hmh...nice idea :)

But in my oppinion Angelic armor is a little overpowered..and other skills maybe must be lowed down a little bit..but all in all i like you character

Reply #3 Top

yeh ... you could prob tell i started to run out of unique ideas here lol. This character was mainly for the "pacify" skill.

i might change the functionality of some skills. 

searing light - well if your always attacking the target this debuff will last for that whole duration +3 secs after ur last hit, so its a constant armor debuff in a sense at no significant expense coz it is a passive effect. i might just up it by +100 each lvl.

 

also let me know wat u dont understand, ill try clarify it up for you.