[BUG] Unable to see building plots, also memory leaks, and graphic glitches.

Memory leak after quitting

Debug Message:  WARNING: Game Object Manager (Leaked Game Object) : Object Name: Garden of Kings Object Type: 9 Object ID: 20  Refs: 3
DebugMessage:  WM_CLOSE message received.
Debug Message:  WARNING: Forest type DeadForest01 leaked - refs: 648
Debug Message:  WARNING: Forest type FallenForest01 leaked - refs: 3
Debug Message:  WARNING: Environment type BarrenEnvironment leaked - refs: 648
Debug Message:  WARNING: Environment type DeadEnvironment leaked - refs: 4
Debug Message:  WARNING: GoodieHutType AbandonedCaravan1 leaked - refs: 4
Debug Message:  WARNING: GoodieHutType BeastCarcass1 leaked - refs: 22
Debug Message:  WARNING: GoodieHutType LostCrates1 leaked - refs: 20
Debug Message:  WARNING: GoodieHutType LostPouch1 leaked - refs: 40
Debug Message:  WARNING: GoodieHutType Spiderweb1 leaked - refs: 7
Debug Message:  WARNING: GoodieHutType Artifact_Troll_Pass leaked - refs: 3
Debug Message:  WARNING: GoodieHutType SwampFountain1 leaked - refs: 10
Debug Message:  WARNING: GoodieHutType Camp_Swamp_Bandits leaked - refs: 2
Debug Message:  WARNING: Elemental Shard Type ElementalWaterShard01 leaked - refs: 6
Debug Message:  WARNING: Elemental Shard Type ElementalAirShard01 leaked - refs: 4
Debug Message:  WARNING: Elemental Shard Type ElementalEarthShard01 leaked - refs: 3
Debug Message:  WARNING: Elemental Shard Type ElementalFireShard01 leaked - refs: 2
DebugMessage:  Shutting down sound system.
DebugMessage:  Clearing sound and music handles.
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Not all memory has been freed from memory system AStar.
DebugMessage:     18252 bytes of memory still allocated.

 

Graphic glitch: After loading and then quitting and starting a new game, graphics from last game overlayed on new game..I think.  Also turn button wouldn't work, though it would 'push'. 

 

buug

 

Also as you can see I could click on city but couldn't see it or see where I was building.  Trying to reproduce.

 

Reproduced, messed up message below this one so here's two pastebin files from two reproductions, one after the other- both with starting and loading an old game.  Have yet for it to happen again in a new game.  And picture upon load and killing text..never mind Jing didnt take it..evil alt tabing thing.

http://pastebin.com/m554ed7e2

http://pastebin.com/m2375ba6d

 

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Reply #1 Top

Reproduced but when I tried to use JING for video it alt tabed..which sucks obviously, here's debug after quitting. 

 

http://pastebin.com/m53b00fbc