[CRASH] BSOD! Yowza!

It's been awhile since I've seen one of them

So upon running the game I was greeted with a blue screen of death, and then the computer quickly restarted.

 

I had already run the game several times today and it was generally working fine - however in my most recent run I had alt-tabbed (more specifically, CTRL+ESC'ed) to minimize the game.  Then when I returned to the game, it was just a black screen, frozen, so I had to terminate it via the task manager.

 

After that, running it gave me a BSOD.

 

 

\\

**** my DXDIAG ****

\\

 

------------------
System Information
------------------
Time of this report: 9/17/2009, 18:10:50
       Machine name: XXXX
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
           Language: English (Regional Setting: English)
System Manufacturer: OEM
       System Model: OEM
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz (2 CPUs)
             Memory: 2046MB RAM
          Page File: 463MB used, 3475MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

------------ke
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 9600 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 9600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0622&SUBSYS_054510DE&REV_A1
   Display Memory: 512.0 MB
     Current Mode: 1920 x 1200 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.9038 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 7/14/2009 14:54:00, 5842816 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 7/14/2009 14:54:00, 7741664 bytes
Device Identifier: {D7B71E3E-4562-11CF-2050-4E2500C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0622
        SubSys ID: 0x054510DE
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

[trimmed by moderator]

 

3,565 views 2 replies
Reply #1 Top

I had similiar thing happen.  After starting my first game and being stuck between mountains and ocean I was not able to go anywhere I alt tabed out.  When I went back in some of the interface was there but it seemed like i was way zoomed in to a tile of sorts.  After trying to exit it BSODed on me giving my a nv4_disp.dll error.  Here are the specs.  Now after reboot it is always in the zoomed in state and I am not able to do anything.  When I exit the game is no longer BSODing on me.

 

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
           Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
       System Model: MP061                          
               BIOS: Phoenix ROM BIOS PLUS Version 1.10 A08
          Processor: Genuine Intel(R) CPU           T2400  @ 1.83GHz (2 CPUs)
             Memory: 2046MB RAM
          Page File: 301MB used, 3127MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found

     DxDiag Version: 5.03.2600.5512 32bit Unicode

Card name: NVIDIA GeForce Go 7800
     Manufacturer: NVIDIA
        Chip type: GeForce Go 7800
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0098&SUBSYS_019C1028&REV_A1
   Display Memory: 256.0 MB
     Current Mode: 1440 x 900 (32 bit) (60Hz)
          Monitor: Default Monitor
  Monitor Max Res:
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0010.8725 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 4/13/2006 18:30:00, 5004416 bytes
      WHQL Logo'd: No
  WHQL Date Stamp: None
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 4/13/2006 18:30:00, 3907040 bytes
Device Identifier: {D7B71E3E-43D8-11CF-8D51-962100C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0098
        SubSys ID: 0x019C1028
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A

 

 

 

Reply #2 Top

I got a BSOD while I was trying to exit the game. I've posted the debug.err and the dxdiag.exe reports at http://pastebin.com/f3604ac04

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