Elemental Art Assets #2 for public use

Midleavel_Stable_Test

Midleavel_Small_Farm_Test1

 

Midleavel_Barracks_Test

Kingdom_LowLevelBuilding_1

46,139 views 21 replies
Reply #1 Top

Beautiful! :D

Reply #2 Top

Damn that looks good.

Reply #3 Top

Liking what I'm seeing. Keep em coming! :)

Reply #5 Top

Man cant wait to make my own stuff.... ah the betas sooooo close.... B)

Reply #6 Top

Looks great so far.  I'm not sure how you're going to finish the game and polish it up properly by August 2010 though *hint delay the release hint*.

Reply #9 Top

Quoting BlueBirdTS, reply 6
Looks great so far.  I'm not sure how you're going to finish the game and polish it up properly by August 2010 though *hint delay the release hint*.

What the hell? The game won't be released 'til August 2010??? Sad news...8C

Reply #10 Top

Quoting Tormy-, reply 9

Quoting BlueBirdTS, reply 6Looks great so far.  I'm not sure how you're going to finish the game and polish it up properly by August 2010 though *hint delay the release hint*.

What the hell? The game won't be released 'til August 2010??? Sad news...

It ensures we get a great game instead of a mediocre one. For that I'll gladly wait. And I preordered for the beta of course ;)

Reply #11 Top

^ Well...I thought that the next 6-7 months should be enough for the devs to finish the game. :'( That's all...

Reply #12 Top

REALLY looking forward to using the editor for this game - as is my 6yr old son. Great stuff DEVs! :thumbsup:

Reply #13 Top

Wow. Just.... wow.

Reply #14 Top

Frogboy what does "for public use" in relation to these art assets mean exactly? Just curious.

Reply #15 Top

I'm fairly sure its more important on the legal side of things.   They have to maintain deals with certain magazines and game news sites so that they keep running news articles.  These deals include exclusive screenshots and such.   If they release some images "to the public" it means we, the community, can make bannors and stuff from them without the need of rubbing in something that might be, for example, "IGN exclusive" or similar.

Reply #16 Top

Question: I had assumed that the roof color was related to the facion being played - a designation so that soomed in you could tell whose stuff you were looking at. Saw the nice blue tile and now red and yellow in these shots. However, I notice in SS #2 above, that there are both red and yellow rooftops in one asset - so that leads to the question - is roof color going to denote faction?

Also side comment - please assign faction colors in a different way than in GalCiv2. Sometimes, when I even have only a few factions playing, two of them get nearly identical colors (a lighter brown and a darker brown tend to be the culprits) while a lot of the pallette that would make it much easier to distinguish between factions are left out. (and usually it is my color and one of the AI players that are similar.) So please come up with some way to assign faction colors better.

Reply #17 Top

However, I notice in SS #2 above, that there are both red and yellow rooftops in one asset - so that leads to the question - is roof color going to denote faction?

Interesting point... Although I for one would not want technicolor straw-rooftops... :P

Reply #18 Top

However, I notice in SS #2 above, that there are both red and yellow rooftops in one asset - so that leads to the question - is roof color going to denote faction?

That's a zoomed-in view and seems to me that the roof tiles are all 'the same color,' just with varying saturation. (I see no yellow.)

I mention the zoomed-in part because I have a hard time imagining that you'd need roof colors to let you know what you faction you were viewing close up. Do you see the game somehow having a sister-city pair like Minneapolis-St. Paul with each half owned by a different faction? How else would buildings from different factions show up close enough together to get them confused at close zoom?

Reply #19 Top

Quoting GW, reply 18

However, I notice in SS #2 above, that there are both red and yellow rooftops in one asset - so that leads to the question - is roof color going to denote faction?


That's a zoomed-in view and seems to me that the roof tiles are all 'the same color,' just with varying saturation. (I see no yellow.)

I mention the zoomed-in part because I have a hard time imagining that you'd need roof colors to let you know what you faction you were viewing close up. Do you see the game somehow having a sister-city pair like Minneapolis-St. Paul with each half owned by a different faction? How else would buildings from different factions show up close enough together to get them confused at close zoom?

 

I don't mean the diferent shades of red on one roof, I am talking about the golden straw roof and the red tiled roof all being in one asset (SS#2) I, perhaps mistakenly, assumed that roof color would designate ownership. Not saying it necessarily should but that is pretty standard.

No I am not worried about two cities being close together and me being confused as to who owns which while zoomed in. I am just saying that it would be kind of weird to not have SOME designation of who's city you were looking at in the zoomed in mode.

Reply #20 Top

Quoting Denryu, reply 19
...  I don't mean the diferent shades of red on one roof, I am talking about the golden straw roof and the red tiled roof all being in one asset (SS#2) I, perhaps mistakenly, assumed that roof color would designate ownership. Not saying it necessarily should but that is pretty standard.

No I am not worried about two cities being close together and me being confused as to who owns which while zoomed in. I am just saying that it would be kind of weird to not have SOME designation of who's city you were looking at in the zoomed in mode.

Ah. I was confused about how you were confused. I took SS#2 to mean screen shot 2, not the full group that Brad posted.

I definitely expect habitats for different factions to look distinctive when I'm zoomed in, and I mostly unconsciously expected roof colors to be connected to the base faction colors that will show on the cloth map. Then again, I'm also sort of expecting/hoping that you could identify 3D buildings by faction even in a screen cap converted to black and white, at least after you'd played the game for a while...

Reply #21 Top

it is beautiful. can't wait to see it in game