Menus/dropdown showing up behind the main interface

Making it impossible to pick anything at the top of the games dropdown, for one, and difficult to change options unless I click on the edge of the button closest to the edge of the application.

Running XP SP2 with .NET framework 3.0SP2.

8,873 views 21 replies
Reply #1 Top

What version of Internet Explorer do you have installed?

Reply #2 Top

7, I believe.

Reply #3 Top

Open Internet Explorer -> Help -> About

The reason I ask is that I'm having similar issues with Impulse in general with Phase 4, and I was attributing it to the fact that I merely have Internet Explorer 6.0 installed.  Why haven't I upgraded?  It doesn't yet inconvenience me enough.

Reply #4 Top

Can you please post a screen shot?

Zargon0225

Reply #5 Top

 

I'm able to select games from the list, however it does appear behind the main interface.  I also have the same issue with the main menu button found on the top right.

My system is WinXP-64Bit  with  Internet Explorer 7.  

 

Any reason why we can't attach files on these forums??  

 

Reply #6 Top

I have the same problem after the update.  Did not have this before the update, but may still be unrelated to said update.

Reply #7 Top

Quoting NTJedi, reply 5
 
Any reason why we can't attach files on these forums??  

For screenshots illustrating bugs, I'd suggest using one of the many free image hosting services available and linking the image in a comment/post.  You can also embed images in a post that are hosted elsewhere.

Reply #8 Top

Quoting Zoomba, reply 7



Quoting NTJedi,
reply 5
 
Any reason why we can't attach files on these forums??  



For screenshots illustrating bugs, I'd suggest using one of the many free image hosting services available and linking the image in a comment/post.  You can also embed images in a post that are hosted elsewhere.

Thanks, I saw the image option yet was wondering why is there no option for attaching files on these forums?

What's preventing Stardock from having forums where gamers can provide attachments?  

(It's just a feature I find very useful on other gaming forums)

Reply #9 Top

Hosting the files becomes a liability issue so we would have to moderate the attached files.  The liability due to a virus distributed compared to an image someone finds offensive is quite vast.

Zargon

Reply #10 Top

Can someone please post a screen shot with this issue?

Zargon

Reply #11 Top

I'm no longer experiencing the issue, I'm guessing one of the updates for Ready to Play resolved the issue for me.

Reply #12 Top

Quoting Zargon0225, reply 9
Hosting the files becomes a liability issue so we would have to moderate the attached files.  The liability due to a virus distributed compared to an image someone finds offensive is quite vast.

Zargon

I've created a topic in the Forum Issues  section which addresses liability concerns, basically it comes down to researching HOW the other gaming forums are doing it successfully:

https://forums.elementalgame.com/363652/#2371249

Reply #13 Top

Not sure if it's the same issue, but the menu elements get stuck on the top layer of display when RTP has a brain explosion.  I'm trying to add someone from a chat, and it fails due to timeout, but while it's trying the drop-down menu stays visible.

Reply #14 Top

Here are some pictures:

Reply #15 Top

Hi,

Thank you for posting the screenshots.  We will look into this.  Strange indeed.

Zargon

 

Reply #16 Top

I just updated readtoplay to the latest version and this bug is fixed for me :)

 

Edit: Hm, no. After changing status (and beeing unable to change it again) the bug is again there.

Reply #17 Top

I have the same issue. And I have self-referent pictures.

 

A recent patch fixed this problem for me.

Reply #18 Top

This is an interesting issue.  It appears to be a Z-Order issue, but we are using WPF which handles the Z-Order for the programmer.  Looks like it may be a Microsoft WPF bug on Windows XP.

What video driver are you using?

Zargon

 

Reply #19 Top

I´m using the Catalyst for ATI 9.9

Reply #20 Top

Which card?

Zargon

 

Reply #21 Top

This issue came back for me with the latest version 0.98[b].230.

--------------
        Card name: ATI Mobility Radeon HD 3400 Series 
     Manufacturer: ATI Technologies Inc.
        Chip type: ATI Radeon Graphics Processor (0x95C4)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_95C4&SUBSYS_210E17AA&REV_00
   Display Memory: 256.0 MB
     Current Mode: 1440 x 900 (32 bit) (60Hz)
          Monitor: ThinkPad Display 1440x900
  Monitor Max Res: 1440,900
      Driver Name: ati2dvag.dll
   Driver Version: 6.14.0010.6891 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 4/1/2009 13:12:20, 318976 bytes

 

Also when I try to launch impulse from the update option in ready to play it gives me an Unhandled Exception.

System.NullReferenceException: Object reference not set to an instance of an object.
   at ReadyToPlay.RegistrySettings.get_Impulse()
   at ReadyToPlay.Forms.UpdateWindow._btnLaunchImpulse_Click(Object sender, RoutedEventArgs e)
   at Stardock.Common.Skinning.WPF.SkinControl.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.CrackMouseButtonEventAndReRaiseEvent(DependencyObject sender, MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)