Using multiple weapon types?
Hi
I was just browsing the pinned post above 'DA Combat Systems' and now i'm not sure about something?
Long ago i heard people saying you should not use more than 1 weapon type on each ship because of the way they interact with defences on the enemy ships. So i have always been building ships with only 1 weapon type but my fleets always have at least two weapon types present. I find it pretty much essential to have mixed weapon fleets. So now after reading that pinned post, i may as well be equipping single ships with more than one weapon type? Although, perhaps not? because at least fleet arrangements can easily be changed free of cost, but weapon arrangements on the same ship cannot!
In my games, i usually have a 'fake' primary weapon type.... a weapon that most of my ships in the game are equipped with but then i have my 'secret' primary weapon, a much more powerful weapon reserved for those few powerful fleet lead ships that take all the enemy weapon fire priority.
Also i never put more than one defence type on the same ship and also i never mix defence types in a single fleet, but i usually try to keep a number of fleets which specialise in each defence type, just incase!
Any advice further to above appreciated?
Oh one more thing.... I have never had that peacekeeper major event,,, well once i did, but when i tried to save the game i got the out of memory error, i guess all those extra ships was too much? I really HATE that out of memory error. Anyway, what kind of reserve fleets should i be keeping for dealing with those guys?