Toggeling fighter physics

Is it possible to make a toggle button for fighter physics on larger ships? Some times i like both!

12,226 views 5 replies
Reply #1 Top

Nope.

 

:fox:

Reply #3 Top

Well, I will elaborate on Kitkun's answer. It is actually 'Yes' and 'No'. This is because a toggleing ability (like the Vasari Kanrak/Junsurak Charged Missiles abilities) that simply applies the 'DisableLinearEngines' bool modifier will disable ship's ability to move forward/backward. But it can still turn.

So, by turning the ability on, you can have a static line formation. By turning it off, you then unleash a fleet of fighter-movement equipped frigates and capitals.

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Reply #4 Top

This i think would work thanks again Whiskey

Reply #5 Top

sounds like a good idea... good luck, ill definitly be keeping an eye on it