Having an issue. I have imported the brush files to the window folder so I could use the hud icons, pictures and mainviewicon. I have added them to the brush file so that the game recognizes them. The textures have been imported to the texture folder. When I copy and paste for example picture-capitalship-ea-omega into the entity file for the omega and go into the game the window is blank. Same happens for the hudicon and mainviewicon. I have done this with ships from other mods and they show up, however, SOTYR is the only one that they are coming up blank. I enabled SOTYR mod to see if there was any issue within the mod and they show up. So for some reason when I import it into the mod I’m doing (mod is for private use) they won’t show up. Is there something I am missing? Can you help me with this?
So you want to import our assets into your private mod? As long as its private that is totally fine with me. But as to why they how up blank I would need more info on what exactly you are doing.
We use our own texture files that need to be copied as well and I'm not sure if there are other dependencies. Are you using Dev exe? if now that would greatly help as it gives errormessages about what is missing.
Just curious - what mod are you doing? A Babylon 5 mod or a a crossover with other SciFi universes?
sorry it’s taken so long to get back with you. It is a cross over between stargate and Babylon 5. Yes it is a private mod. What I have done from the stargate mods I have been using is copied the textures from the texture folder of their mod to the texture folder of mine. Then I copied the brush files from the window folder pertaining to main view, picture and hudicon from their folder to mine. Next I went to my brush file and added the file names that was added to my folder so the game would recognize them. Then I opened the brush files copying the description, example: Picture_Asgardthor, then paste in the correct spot in that ships entity file. In each case for the stargate ships the icons have shown up in game. I have followed the same order for the SotYR but they are not showing up in game. I have checked to make sure the textures are in the texture folder as well as the texture names are the same as listed in the brush files. I have made sure the brush files located in the window folder that I copied are listed in the brush file so the game will recognize them. I copied and pasted the description name directly to the ships entity file, but nothing I do is fixing it so the icons show up in game. I hope this description helps.
Also I have recently come upon a mesh that the convert mod will not convert. And of coarse the mesh resizer won’t resize unless it’s in txt format. Have you come across this and if so how do you get around it to resize.
Last thing, I have some meshes for Babylon 5 that I got from a now dead mod that nobody is responding to messages, I don’t know if they would be of any use or would have to be redone, but I have meshes for:
Minbari whitestar and bluestar
Narn Th,Rahn and Tenthus
EA Icarus, Warlock and Marathon? (Not sure on that the last one)
constructor and transport
If interested I could send them to you.