Tested Regulus vs Sedna

Imbalanced or fine?

Hello,

Yesterday me and my friend did some testing on Regulus vs Sedna.

Testing conditions: only base shop items, any favour items.

Sedna went for health regen stacking - Taurugist cap, Namoths ring, crusader plate, blood of the fallen, hauberk of life. Perhaps some more healt regen stuff. Priests, health regen abilities.

Regulus - Max damage. 3 pairs of hardest hitting gloves, parasite something, warlords staff (i think it is called, the one with dmg bonus). Favor item - poisoned dagger (to help kite the enemy as i had very little tank). Build - max damage. The wings ability, mines, snipe.

So the sedna just stood there, doing nothing, ocasionally healing herself. And I was trying to overdamage her healing.

Dropping mines under her, shooting in winged mode, sniping in all possible configuration. Couldn't get her below 50%. She held easly at 75% life. So we went to fight in the entrance to my base. You know, 4 towers on cataract. She held her ground, i couldn't overdamage her healing.

Then I went and sold all my tank, bought all normal shop damage equipment. I know, unplayable setup because of no survivability. Came back to sedna. Sedna easly held at 50% health.

Couldn't kite-fight her either, as she gets speed buff from abilities and reggie does not. Maim combined with poison dagger in theory should slow her down enough. Nope, does not work. I guess her healings remove those effects.

So I guess I need to give up regulus because it can't win with healt regen stacked sedna.

Or I was doing something incredibly wrong?

- Kiting doesn't work.

- Brute force overdamaging does not work.

- Playing smarter does not help much - she can just walk in to my base, stand in the middle of the tower and take them down one by one, ignoring my damage, then just take the castle down.

 

 

44,399 views 31 replies
Reply #1 Top

mark of the betrayer maybe?

Reply #4 Top

Of course, I seldom play 1 vs 1s, it was just a test. However if regulus is such a pos that it can't get through healing of another demigod, who even doesn't bother to defend itselt, then it would be against my team's interest if I played reg anymore.

 

My point is - what is the purpose of regulus demigod, if his damage is so weak? The snipe ability does not justify his existence.

Reply #5 Top

Reg = utility

 

Look at him as a support class, just like seddie, and queen.

 

He wont shine in one v one pew pew, but god is his burst support, and finishing abilty godlike, and dont forget his slows.

 

And ps, his dmg isnt weak, you just fought the best tank in game :)

 

Reply #6 Top



Or I was doing something incredibly wrong?


 

 

YES

 

you were playing demigod as a chess match

in fact demigod is a team game

Reply #7 Top

Reg is a below average DG.  He has some utlity abilities that are nice and might justify using him in some larger games.  But in general, your team would be better served if it had no Regs on it.

A lot of players are under the strange impression that Reg is a really good DG.  Thats why you see all these "nerf Reg" threads.  But really I think that most good players have realized that he is actually pretty poor in general at most aspects of the game.  He is only really useful if people understand how to make use of his utility abilities, which are only really useful in large games.

Reply #8 Top

Quoting ddd888, reply 6




quoting post


Or I was doing something incredibly wrong?


 




 

YES

 

you were playing demigod as a chess match

in fact demigod is a team game

QFT

Reply #9 Top

Testing a Reg by just having a Sedna stand there is far from a "test".  And implying she's OP because of this test is just so wrong.  In a "real" game there are stuns, slows, cooldown slows, or the just plain O'l "Dog-pile on Sedna!" tactics that I get if I'm part of any battle.

A Sedna can health-stack, sure, but then she has little mana to heal, pounce, silence, and not enough speed to run away/towards anything.  Health-stacked Sedna is like Kirstie Alley on a Giant Cat; you may have a lot of trouble hurting her if you make that your only goal in the game, but if you just ignore her sometimes, and make her do anything that takes some endurance (mana), just watch her turn blue and clutch her chest.

Unless you only play 1v1 with Reg vs Sed games, and the Sed player is AFK a lot, I would'nt worry about it.

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Reply #10 Top

DG is not Balanced for 1v1 matches. So you did this wrong.

Part 2: Regulus is, imho, the worst DG. Dunno why he is the most popular, maybe he stomp newbs, or they think he looks cool, who knows.

Part 3: Reg is useful in a 4v4 or 5v5 game, bc he wont be alone, NEVER. ;)

Reply #11 Top

Yes, Regulus really needs a buff, first of all-speed, and than maybe damage. He has a nice opener (mines+mark) and a pretty viable finisher (snipe), but nothing between them. Also, using all this stuff is possible only at lvl10 at least and reqires tons of mana.

Reply #12 Top

You really skilled Snipe instead of Mark of the Betrayer in a 1vs1 game against Sedna?!

I guess you also did not think about buying reinforcement upgrades (Sedna has no real AoE). You may be right that he's weak in 1vs1, but that does not mean he needs to be buffed.

To anyone who really thinks that he's too weak: Please explain why he gets, on average, most favor points per game.

Reply #13 Top

Quoting CosMoe, reply 12

To anyone who really thinks that he's too weak: Please explain why he gets, on average, most favor points per game.

I dunno. Can u tell me why Regulus is one of the 4 DGs that lose more than win and still has high favor points in the end?

Top DGs

Reply #14 Top

I think his snipe is a good example of how damage is pointless unless you apply it effectively. It's terrible for dps, but a fantastic finisher.

Reply #15 Top

I dunno. Can u tell me why Regulus is one of the 4 DGs that lose more than win and still has high favor points in the end?

My guess: Snipe, Mines and range upgrade.

In games without a Torchbearer he can easily get most damage favor points with mines. Because of Snipe he can also easily get most kills favor points, which means he also usually gets kill streak favor points which means he also usually gets most gold favor points. He might also get most structures destroyed favor points because of his passive range skill. This might not help him in 1vs1, but the average favor point difference is quite significant.

On the other hand, 200 more losses than wins is statistically insignificant for almost 65000 games. It's more significant if the number of games played is low, like the 20000 games played with the QoT, her having 400 more losses than wins.

Reply #16 Top

This test seems pretty artificial. Did you test level scaling throughout the game or just at a specific level? Also, as others have pointed out, there are other upgrade paths for 1v1 situations.

As for a reg build, try an AA reg. Mageslayer is a requirement for it to be good, esp. when coupled with narmoth's ring so you can lifesteal. Full wings and stat points is needed before pretty much anything else, save for lvl 1 snipe or mark. maim and scope should be upgraded to max eventually. Get 2-3 points in stats when you can't get wings during early levels.

Favor item can be any of mards hammer (+40 dmg, +5% attack speed), anklet, or dagger. I've found anklet the most effective way or rounding the build out, esp when maim is involved and/or you're up against good or pro players. Mards is more of a gamble that you'll out-level your enemies so that speed is less of an issue.

IMO, 1v1 a regulus should out-level a sedna with these items, and even get some kills earlier in the game. Mards, basic gloves, and wings gives you 200+ dmg at level 1, with AoE. Keep armor and potions on you to last, and use hit-and-run a few times to get an edge.

From my experience, a DPS AA reg can level faster than most other DGs save for TB. He shines when he's 2-3 level above the other team, though he can't really 1v1 an oozing/inner beast unless he's working hard and has anklet+scope+boots+full maim, and even then he can really just harrass unless he gets some big crits.

Reply #17 Top

BTW, I agree with the point that regulus is a support DG. He can harass effectively too, but requires crit items in the late-game to make it effective. IMO there is a general problem in DG where it's hard to scale damage dealing as fast as you can scale damage mitigation and health. I think it buffing all damage dealing items would alleviate this problem.

Reply #18 Top

Sedna is not support, sedna is a tank.

Regulus is not dps, regulus is support.



Also, try ashkandor. There are few problems it cannot fix lol.

Reply #19 Top

As a person who plays Sedna primarily now, I can safely say that generally speaking Regulus is not what terrifies me, maybe in the early game because I tend to save for bishops instead of going for clerics immediately. 

 

Regulus is really not built to handle Sedna at all. Its possibly one of the worst match ups concievable.

 

 

Reply #20 Top

Quoting Miyamiya, reply 18
Sedna is not support, sedna is a tank.

Regulus is not dps, regulus is support.



Also, try ashkandor. There are few problems it cannot fix lol.

This is blatantly wrong. Regulus does a crap load of DPS. Senda is support. The only way Regulus can support is if he bought universal gadgets. Regulus is definitely DPS. Try out mines sometime.

Sedna is definition support. Healing, Healing Wind, Silence.

Reply #21 Top

High damage skills is not the same as DPS. I don't find his mines or snipe to be good DPS at all, but still great damage.

Whether someone is support/tank/whatever is just a matter of definition and arguably even subjective. Personally I find tank to be a supportive class, but a direct damage class can also be support depending on the nature of how the damage works - like snipe.

I guess if someone asked me for a definition, I'd say 'support' basically implied that the class is more useful in a synergy than they are by themselves, and I feel Sedna is often more useful as frontline assault than supportive healer.

Reply #22 Top

Reg = utility

that is totally wrong.

Reply #23 Top

By support, it means the the presence of reg helps allies somehow. Support = maim+scope+AoE. Reg can hang back while teammates are in the fray and provide damage and slowing enemies while not taking damage himself. He's also out of range of enemy AoE. He's artillery.

Reply #24 Top

regelus is quite good for harrasing and aoe damage on group battles. He can easly go back and forth and keep his distance. So he can he can damage high while having a low health. He also has good slow skill(maim and mark), so he is a great demi to gang.According to me he is no worse or better than any other dg in 3w3 and over games, however he won't stand a chance against most demigods in a 1w1 and 2w2.

P.S: there is nothing worse than full AA reg.

Reply #25 Top

Short answer is your timing sucks...

 

I bet you are opening up with mine drop and aa and MoTB and wondering why you can't win?

 

You should be AA until you get here down a little bit say 50% then use mines like grenades and MOTB right after for the BOOM haha when she goes to heal..